author | sheepluva |
Tue, 22 Jun 2021 22:13:55 +0200 | |
changeset 15802 | d5c37e78ab83 |
parent 15456 | be5eaa86b88d |
permissions | -rw-r--r-- |
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include "binds.h" const BindAction cbinds[BINDS_NUMBER] = { {"+up", "up", QT_TRANSLATE_NOOP("binds", "up"), QT_TRANSLATE_NOOP("binds (categories)", "Movement"), QT_TRANSLATE_NOOP("binds (descriptions)", "Hedgehog movement")}, {"+left", "left", QT_TRANSLATE_NOOP("binds", "left"), NULL, NULL}, {"+right", "right", QT_TRANSLATE_NOOP("binds", "right"), NULL, NULL}, {"+down", "down", QT_TRANSLATE_NOOP("binds", "down"), NULL, NULL}, {"+precise", "left_shift", QT_TRANSLATE_NOOP("binds", "precise aim"), NULL, NULL}, {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "hold down precise"), QT_TRANSLATE_NOOP("binds", "stand still on slippery land"), NULL, NULL}, {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "precise + left/right"), QT_TRANSLATE_NOOP("binds", "change direction without moving"), NULL, NULL}, {"ljump", "return", QT_TRANSLATE_NOOP("binds", "long jump"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Traverse gaps and obstacles by jumping:")}, {"hjump", "backspace", QT_TRANSLATE_NOOP("binds", "high jump"), NULL, NULL}, {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "high jump (twice)"), QT_TRANSLATE_NOOP("binds", "backwards jump"), NULL, NULL}, {"switch", "tab", QT_TRANSLATE_NOOP("binds", "switch"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Switch your currently active hog (if possible):")}, {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "precise + switch"), QT_TRANSLATE_NOOP("binds", "switch backwards"), NULL, NULL}, {"ammomenu", "mouser", QT_TRANSLATE_NOOP("binds", "ammo menu"), QT_TRANSLATE_NOOP("binds (categories)", "Weapons"), QT_TRANSLATE_NOOP("binds (descriptions)", "Pick a weapon or utility item:")}, {"slot 1", "f1", QT_TRANSLATE_NOOP("binds", "slot 1"), NULL, NULL}, {"slot 2", "f2", QT_TRANSLATE_NOOP("binds", "slot 2"), NULL, NULL}, {"slot 3", "f3", QT_TRANSLATE_NOOP("binds", "slot 3"), NULL, NULL}, {"slot 4", "f4", QT_TRANSLATE_NOOP("binds", "slot 4"), NULL, NULL}, {"slot 5", "f5", QT_TRANSLATE_NOOP("binds", "slot 5"), NULL, NULL}, {"slot 6", "f6", QT_TRANSLATE_NOOP("binds", "slot 6"), NULL, NULL}, {"slot 7", "f7", QT_TRANSLATE_NOOP("binds", "slot 7"), NULL, NULL}, {"slot 8", "f8", QT_TRANSLATE_NOOP("binds", "slot 8"), NULL, NULL}, {"slot 9", "f9", QT_TRANSLATE_NOOP("binds", "slot 9"), NULL, NULL}, {"slot :", "f10", QT_TRANSLATE_NOOP("binds", "slot 10"), NULL, NULL}, {"setweap ~", "none", QT_TRANSLATE_NOOP("binds", "unselect weapon"), NULL, NULL}, {"timer 1", "1", QT_TRANSLATE_NOOP("binds", "timer 1 sec"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Set the timer on bombs and timed weapons:")}, {"timer 2", "2", QT_TRANSLATE_NOOP("binds", "timer 2 sec"), NULL, NULL}, {"timer 3", "3", QT_TRANSLATE_NOOP("binds", "timer 3 sec"), NULL, NULL}, {"timer 4", "4", QT_TRANSLATE_NOOP("binds", "timer 4 sec"), NULL, NULL}, {"timer 5", "5", QT_TRANSLATE_NOOP("binds", "timer 5 sec"), NULL, NULL}, {"timer_u", "n", QT_TRANSLATE_NOOP("binds", "change timer"), NULL, NULL}, {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "precise + timer"), QT_TRANSLATE_NOOP("binds", "change bounciness"), NULL, NULL}, {"+attack", "space", QT_TRANSLATE_NOOP("binds", "attack"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Fire your selected weapon or trigger an utility item:")}, {"put", "mousel", QT_TRANSLATE_NOOP("binds", "put"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Pick a weapon or a target location under the cursor:")}, {"findhh", "h", QT_TRANSLATE_NOOP("binds", "autocam / find hedgehog"),QT_TRANSLATE_NOOP("binds (categories)", "Camera"), QT_TRANSLATE_NOOP("binds (descriptions)", "Toggle automatic camera / refocus on active hedgehog:")}, {"+cur_u", "keypad_8", QT_TRANSLATE_NOOP("binds", "up"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Move the cursor or camera without using the mouse:")}, {"+cur_l", "keypad_4", QT_TRANSLATE_NOOP("binds", "left"), NULL, NULL}, {"+cur_r", "keypad_6", QT_TRANSLATE_NOOP("binds", "right"), NULL, NULL}, {"+cur_d", "keypad_2", QT_TRANSLATE_NOOP("binds", "down"), NULL, NULL}, // {"+cur_m", "", QT_TRANSLATE_NOOP("binds", "movement key modifier"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Specify a modifier key to move camera and cursor using your default hog movement keys:")}, {"zoomin", "wheelup", QT_TRANSLATE_NOOP("binds", "zoom in"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Modify the camera's zoom level:")}, {"zoomout", "wheeldown", QT_TRANSLATE_NOOP("binds", "zoom out"), NULL, NULL}, {"zoomreset", "mousem", QT_TRANSLATE_NOOP("binds", "reset zoom to start value"), NULL, NULL}, {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "precise + reset zoom"), QT_TRANSLATE_NOOP("binds", "set zoom to 100%"), NULL, NULL}, {"chat", "t", QT_TRANSLATE_NOOP("binds", "chat"), QT_TRANSLATE_NOOP("binds (categories)", "Miscellaneous"), QT_TRANSLATE_NOOP("binds (descriptions)", "Talk to your clan or all participants:")}, {"chat team", "u", QT_TRANSLATE_NOOP("binds", "clan chat"), NULL, NULL}, {"history", "`", QT_TRANSLATE_NOOP("binds", "chat history"), NULL, NULL}, {"pause", "p", QT_TRANSLATE_NOOP("binds", "pause / auto skip"),NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Pause, continue or leave your game:")}, {"quit", "escape", QT_TRANSLATE_NOOP("binds", "quit"), NULL, NULL}, {"confirm", "y", QT_TRANSLATE_NOOP("binds", "confirmation"), NULL, NULL}, {"+voldown", "9", QT_TRANSLATE_NOOP("binds", "volume down"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Modify the game's volume while playing:")}, {"+volup", "0", QT_TRANSLATE_NOOP("binds", "volume up"), NULL, NULL}, {"mute", "8", QT_TRANSLATE_NOOP("binds", "mute audio"), NULL, NULL}, {"fullscr", "f12", QT_TRANSLATE_NOOP("binds", "change mode"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Toggle fullscreen mode:")}, {"capture", "c", QT_TRANSLATE_NOOP("binds", "screenshot"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Take a screenshot:")}, {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "precise + screenshot"), QT_TRANSLATE_NOOP("binds", "save map as image"), NULL, NULL}, {"+speedup", "f", QT_TRANSLATE_NOOP("binds", "speed up replay"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Demo replay:")}, {"+mission", "m", QT_TRANSLATE_NOOP("binds", "show mission information"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Heads-up display:")}, {"gearinfo", "o", QT_TRANSLATE_NOOP("binds", "show object information"), NULL, NULL}, //: This refers to the team info bars (name/flag/health) of all teams. These are shown at the bottom center of the screen {"rotmask", "delete", QT_TRANSLATE_NOOP("binds", "toggle team bars"), NULL, NULL}, {"rottags", "home", QT_TRANSLATE_NOOP("binds", "toggle hedgehog tags"), NULL, NULL}, {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "precise + toggle hedgehog tags"), QT_TRANSLATE_NOOP("binds", "change hedgehog tag types"), NULL, NULL}, {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "switch + toggle hedgehog tags"), QT_TRANSLATE_NOOP("binds", "toggle hedgehog tag translucency"), NULL, NULL}, {"!MULTI", QT_TRANSLATE_NOOP("binds (combination)", "precise + switch + toggle team bars"), QT_TRANSLATE_NOOP("binds", "toggle HUD"), NULL, NULL}, #ifdef VIDEOREC {"record", "r", QT_TRANSLATE_NOOP("binds", "record"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Record video:")} #endif };