use currentItemChanged signal instead of itemSelectionChanged - since the latter is always one item behind if you hold down the mousebutton and move the cursor through the list
/********************************************************************
* *
* THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE. *
* *
* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
* *
* THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002 *
* BY THE Xiph.Org FOUNDATION http://www.xiph.org/ *
* *
********************************************************************
function: arm7 and later wide math functions
********************************************************************/
#ifdef _ARM_ASSEM_
#if !defined(_V_WIDE_MATH) && !defined(_LOW_ACCURACY_)
#define _V_WIDE_MATH
static inline ogg_int32_t MULT32(ogg_int32_t x, ogg_int32_t y) {
int lo,hi;
asm volatile("smull\t%0, %1, %2, %3"
: "=&r"(lo),"=&r"(hi)
: "%r"(x),"r"(y)
: "cc");
return(hi);
}
static inline ogg_int32_t MULT31(ogg_int32_t x, ogg_int32_t y) {
return MULT32(x,y)<<1;
}
static inline ogg_int32_t MULT31_SHIFT15(ogg_int32_t x, ogg_int32_t y) {
int lo,hi;
asm volatile("smull %0, %1, %2, %3\n\t"
"movs %0, %0, lsr #15\n\t"
"adc %1, %0, %1, lsl #17\n\t"
: "=&r"(lo),"=&r"(hi)
: "%r"(x),"r"(y)
: "cc");
return(hi);
}
#define MB() asm volatile ("" : : : "memory")
static inline void XPROD32(ogg_int32_t a, ogg_int32_t b,
ogg_int32_t t, ogg_int32_t v,
ogg_int32_t *x, ogg_int32_t *y)
{
int x1, y1, l;
asm( "smull %0, %1, %4, %6\n\t"
"smlal %0, %1, %5, %7\n\t"
"rsb %3, %4, #0\n\t"
"smull %0, %2, %5, %6\n\t"
"smlal %0, %2, %3, %7"
: "=&r" (l), "=&r" (x1), "=&r" (y1), "=r" (a)
: "3" (a), "r" (b), "r" (t), "r" (v)
: "cc" );
*x = x1;
MB();
*y = y1;
}
static inline void XPROD31(ogg_int32_t a, ogg_int32_t b,
ogg_int32_t t, ogg_int32_t v,
ogg_int32_t *x, ogg_int32_t *y)
{
int x1, y1, l;
asm( "smull %0, %1, %4, %6\n\t"
"smlal %0, %1, %5, %7\n\t"
"rsb %3, %4, #0\n\t"
"smull %0, %2, %5, %6\n\t"
"smlal %0, %2, %3, %7"
: "=&r" (l), "=&r" (x1), "=&r" (y1), "=r" (a)
: "3" (a), "r" (b), "r" (t), "r" (v)
: "cc" );
*x = x1 << 1;
MB();
*y = y1 << 1;
}
static inline void XNPROD31(ogg_int32_t a, ogg_int32_t b,
ogg_int32_t t, ogg_int32_t v,
ogg_int32_t *x, ogg_int32_t *y)
{
int x1, y1, l;
asm( "rsb %2, %4, #0\n\t"
"smull %0, %1, %3, %5\n\t"
"smlal %0, %1, %2, %6\n\t"
"smull %0, %2, %4, %5\n\t"
"smlal %0, %2, %3, %6"
: "=&r" (l), "=&r" (x1), "=&r" (y1)
: "r" (a), "r" (b), "r" (t), "r" (v)
: "cc" );
*x = x1 << 1;
MB();
*y = y1 << 1;
}
#endif
#ifndef _V_CLIP_MATH
#define _V_CLIP_MATH
static inline ogg_int32_t CLIP_TO_15(ogg_int32_t x) {
int tmp;
asm volatile("subs %1, %0, #32768\n\t"
"movpl %0, #0x7f00\n\t"
"orrpl %0, %0, #0xff\n"
"adds %1, %0, #32768\n\t"
"movmi %0, #0x8000"
: "+r"(x),"=r"(tmp)
:
: "cc");
return(x);
}
#endif
#ifndef _V_LSP_MATH_ASM
#define _V_LSP_MATH_ASM
static inline void lsp_loop_asm(ogg_uint32_t *qip,ogg_uint32_t *pip,
ogg_int32_t *qexpp,
ogg_int32_t *ilsp,ogg_int32_t wi,
ogg_int32_t m){
ogg_uint32_t qi=*qip,pi=*pip;
ogg_int32_t qexp=*qexpp;
asm("mov r0,%3;"
"mov r1,%5,asr#1;"
"add r0,r0,r1,lsl#3;"
"1:"
"ldmdb r0!,{r1,r3};"
"subs r1,r1,%4;" //ilsp[j]-wi
"rsbmi r1,r1,#0;" //labs(ilsp[j]-wi)
"umull %0,r2,r1,%0;" //qi*=labs(ilsp[j]-wi)
"subs r1,r3,%4;" //ilsp[j+1]-wi
"rsbmi r1,r1,#0;" //labs(ilsp[j+1]-wi)
"umull %1,r3,r1,%1;" //pi*=labs(ilsp[j+1]-wi)
"cmn r2,r3;" // shift down 16?
"beq 0f;"
"add %2,%2,#16;"
"mov %0,%0,lsr #16;"
"orr %0,%0,r2,lsl #16;"
"mov %1,%1,lsr #16;"
"orr %1,%1,r3,lsl #16;"
"0:"
"cmp r0,%3;\n"
"bhi 1b;\n"
// odd filter assymetry
"ands r0,%5,#1;\n"
"beq 2f;\n"
"add r0,%3,%5,lsl#2;\n"
"ldr r1,[r0,#-4];\n"
"mov r0,#0x4000;\n"
"subs r1,r1,%4;\n" //ilsp[j]-wi
"rsbmi r1,r1,#0;\n" //labs(ilsp[j]-wi)
"umull %0,r2,r1,%0;\n" //qi*=labs(ilsp[j]-wi)
"umull %1,r3,r0,%1;\n" //pi*=labs(ilsp[j+1]-wi)
"cmn r2,r3;\n" // shift down 16?
"beq 2f;\n"
"add %2,%2,#16;\n"
"mov %0,%0,lsr #16;\n"
"orr %0,%0,r2,lsl #16;\n"
"mov %1,%1,lsr #16;\n"
"orr %1,%1,r3,lsl #16;\n"
//qi=(pi>>shift)*labs(ilsp[j]-wi);
//pi=(qi>>shift)*labs(ilsp[j+1]-wi);
//qexp+=shift;
//}
/* normalize to max 16 sig figs */
"2:"
"mov r2,#0;"
"orr r1,%0,%1;"
"tst r1,#0xff000000;"
"addne r2,r2,#8;"
"movne r1,r1,lsr #8;"
"tst r1,#0x00f00000;"
"addne r2,r2,#4;"
"movne r1,r1,lsr #4;"
"tst r1,#0x000c0000;"
"addne r2,r2,#2;"
"movne r1,r1,lsr #2;"
"tst r1,#0x00020000;"
"addne r2,r2,#1;"
"movne r1,r1,lsr #1;"
"tst r1,#0x00010000;"
"addne r2,r2,#1;"
"mov %0,%0,lsr r2;"
"mov %1,%1,lsr r2;"
"add %2,%2,r2;"
: "+r"(qi),"+r"(pi),"+r"(qexp)
: "r"(ilsp),"r"(wi),"r"(m)
: "r0","r1","r2","r3","cc");
*qip=qi;
*pip=pi;
*qexpp=qexp;
}
static inline void lsp_norm_asm(ogg_uint32_t *qip,ogg_int32_t *qexpp){
ogg_uint32_t qi=*qip;
ogg_int32_t qexp=*qexpp;
asm("tst %0,#0x0000ff00;"
"moveq %0,%0,lsl #8;"
"subeq %1,%1,#8;"
"tst %0,#0x0000f000;"
"moveq %0,%0,lsl #4;"
"subeq %1,%1,#4;"
"tst %0,#0x0000c000;"
"moveq %0,%0,lsl #2;"
"subeq %1,%1,#2;"
"tst %0,#0x00008000;"
"moveq %0,%0,lsl #1;"
"subeq %1,%1,#1;"
: "+r"(qi),"+r"(qexp)
:
: "cc");
*qip=qi;
*qexpp=qexp;
}
#endif
#endif