QTfrontend/ui_hwform.cpp
author sheepluva
Fri, 17 May 2013 22:01:23 +0200
changeset 9010 d1f9197027b2
parent 8635 c1c6b815691e
child 9080 9b42757d7e71
permissions -rw-r--r--
changed icon for freezer ( issue #614 ), for rope (to be easier to recognize) and cluster bomb (to be easier to recognize and to so that it can be distinguished from the regular grenade's icon even when no color is present or perceived

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#include <QVBoxLayout>
#include <QGridLayout>
#include <QMainWindow>
#include <QStackedLayout>

#include "ui_hwform.h"
#include "hwform.h"
#include "pagenet.h"
#include "pagetraining.h"
#include "pagenetserver.h"
#include "pageoptions.h"
#include "pageingame.h"
#include "pagescheme.h"
#include "pageroomslist.h"
#include "pageinfo.h"
#include "pagenetgame.h"
#include "pageeditteam.h"
#include "pagedrawmap.h"
#include "pageadmin.h"
#include "pageconnecting.h"
#include "pagemultiplayer.h"
#include "pagesingleplayer.h"
#include "pageselectweapon.h"
#include "pagecampaign.h"
#include "pagemain.h"
#include "pagegamestats.h"
#include "pageplayrecord.h"
#include "pagedata.h"
#include "pagevideos.h"
#include "hwconsts.h"

void Ui_HWForm::setupUi(HWForm *HWForm)
{
    SetupFonts();

    HWForm->setObjectName(QString::fromUtf8("HWForm"));
    HWForm->resize(QSize(640, 480).expandedTo(HWForm->minimumSizeHint()));
    HWForm->setMinimumSize(QSize(720, 450));
    QString title = QMainWindow::tr("Hedgewars %1").arg(*cVersionString);
#ifdef DEBUG
    title += QMainWindow::tr("-r%1 (%2)").arg(*cRevisionString, *cHashString);
#endif
    HWForm->setWindowTitle(title);
    centralWidget = new QWidget(HWForm);
    centralWidget->setObjectName(QString::fromUtf8("centralWidget"));

    SetupPages(centralWidget);

    HWForm->setCentralWidget(centralWidget);

    Pages->setCurrentIndex(0);

    QMetaObject::connectSlotsByName(HWForm);
}

void Ui_HWForm::SetupFonts()
{
    font14 = new QFont("MS Shell Dlg", 14);
}

void Ui_HWForm::SetupPages(QWidget *Parent)
{
    Pages = new QStackedLayout(Parent);

    pageEditTeam = new PageEditTeam(Parent);
    Pages->addWidget(pageEditTeam);

    pageOptions = new PageOptions();
    Pages->addWidget(pageOptions);

    pageMultiplayer = new PageMultiplayer();
    Pages->addWidget(pageMultiplayer);

    pagePlayDemo = new PagePlayDemo();
    Pages->addWidget(pagePlayDemo);

    pageNet = new PageNet();
    Pages->addWidget(pageNet);

    pageNetGame = new PageNetGame(Parent);
    Pages->addWidget(pageNetGame);

    pageInfo = new PageInfo();
    Pages->addWidget(pageInfo);

    pageMain = new PageMain();
    Pages->addWidget(pageMain);

    pageGameStats = new PageGameStats();
    Pages->addWidget(pageGameStats);

    pageSinglePlayer = new PageSinglePlayer();
    Pages->addWidget(pageSinglePlayer);

    pageTraining = new PageTraining();
    Pages->addWidget(pageTraining);

    pageSelectWeapon = new PageSelectWeapon();
    Pages->addWidget(pageSelectWeapon);

    pageNetServer = new PageNetServer();
    Pages->addWidget(pageNetServer);

    pageInGame = new PageInGame();
    Pages->addWidget(pageInGame);

    pageRoomsList = new PageRoomsList(Parent);
    Pages->addWidget(pageRoomsList);

    pageConnecting = new PageConnecting();
    Pages->addWidget(pageConnecting);

    pageScheme = new PageScheme();
    Pages->addWidget(pageScheme);

    pageAdmin = new PageAdmin();
    Pages->addWidget(pageAdmin);

    pageCampaign = new PageCampaign();
    Pages->addWidget(pageCampaign);

    pageDrawMap = new PageDrawMap();
    Pages->addWidget(pageDrawMap);

    pageDataDownload = new PageDataDownload();
    Pages->addWidget(pageDataDownload);

    pageVideos = new PageVideos();
    Pages->addWidget(pageVideos);
}