Removing maps can cause desyncs. This is why we still have Cheese, Sticks, Sheep etc.
They need to remain until replacements are put in place.
/*
* Copyright (C) 2008 Remko Troncon
*/
#ifndef AUTOUPDATER_H
#define AUTOUPDATER_H
class AutoUpdater
{
public:
virtual ~AutoUpdater();
virtual void checkForUpdates() = 0;
};
#endif