* make portals delete each other only indirectly (by setting timer to 0)
* add VGSHandler.inc to CMakeLists.txt
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org*/#import <UIKit/UIKit.h>#import "SDL_uikitopenglview.h"@class MainMenuViewController;@class OverlayViewController;@interface SDLUIKitDelegate:NSObject<UIApplicationDelegate> { MainMenuViewController *mainViewController; BOOL isInGame;}+(SDLUIKitDelegate *)sharedAppDelegate;-(void) startSDLgame;@end