update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */#include <QGridLayout>#include <QVBoxLayout>#include <QLabel>#include <QListWidget>#include <QListWidgetItem>#include <QPushButton>#include <QFile>#include <QLocale>#include <QSettings>#include "hwconsts.h"#include "DataManager.h"#include "pagetraining.h"QLayout * PageTraining::bodyLayoutDefinition(){ QGridLayout * pageLayout = new QGridLayout();// left column // declare start button, caption and description btnPreview = formattedButton(":/res/Trainings.png", true); // make both rows equal height pageLayout->setRowStretch(0, 1); pageLayout->setRowStretch(1, 1); // add start button, caption and description to 3 different rows pageLayout->addWidget(btnPreview, 0, 0); // center preview pageLayout->setAlignment(btnPreview, Qt::AlignRight | Qt::AlignVCenter);// right column // info area (caption on top, description below) QVBoxLayout * infoLayout = new QVBoxLayout(); lblCaption = new QLabel(); lblCaption->setMinimumWidth(360); lblCaption->setAlignment(Qt::AlignHCenter | Qt::AlignBottom); lblCaption->setWordWrap(true); lblDescription = new QLabel(); lblDescription->setMinimumWidth(360); lblDescription->setAlignment(Qt::AlignHCenter | Qt::AlignTop); lblDescription->setWordWrap(true); infoLayout->addWidget(lblCaption); infoLayout->addWidget(lblDescription); pageLayout->addLayout(infoLayout, 0, 1); pageLayout->setAlignment(infoLayout, Qt::AlignLeft); // mission list lstMissions = new QListWidget(this); lstMissions->setWhatsThis(tr("Pick the mission or training to play")); pageLayout->addWidget(lstMissions, 1, 0, 1, 2); // span 2 columns // let's not make the list use more space than needed lstMissions->setFixedWidth(400); pageLayout->setAlignment(lstMissions, Qt::AlignHCenter); return pageLayout;}QLayout * PageTraining::footerLayoutDefinition(){ QBoxLayout * bottomLayout = new QVBoxLayout(); btnStart = formattedButton(QPushButton::tr("Go!")); btnStart->setWhatsThis(tr("Start fighting")); btnStart->setFixedWidth(140); bottomLayout->addWidget(btnStart); bottomLayout->setAlignment(btnStart, Qt::AlignRight | Qt::AlignVCenter); return bottomLayout;}void PageTraining::connectSignals(){ connect(lstMissions, SIGNAL(currentItemChanged(QListWidgetItem*, QListWidgetItem*)), this, SLOT(updateInfo())); connect(lstMissions, SIGNAL(itemClicked(QListWidgetItem*)), this, SLOT(updateInfo())); connect(lstMissions, SIGNAL(itemDoubleClicked(QListWidgetItem*)), this, SLOT(startSelected())); connect(btnPreview, SIGNAL(clicked()), this, SLOT(startSelected())); connect(btnStart, SIGNAL(clicked()), this, SLOT(startSelected()));}PageTraining::PageTraining(QWidget* parent) : AbstractPage(parent){ initPage(); DataManager & dataMgr = DataManager::instance(); // get locale QSettings settings(dataMgr.settingsFileName(), QSettings::IniFormat); QString loc = settings.value("misc/locale", "").toString(); if (loc.isEmpty()) loc = QLocale::system().name(); QString infoFile = QString("physfs://Locale/missions_" + loc + ".txt"); // if file is non-existant try with language only if (!QFile::exists(infoFile)) infoFile = QString("physfs://Locale/missions_" + loc.remove(QRegExp("_.*$")) + ".txt"); // fallback if file for current locale is non-existant if (!QFile::exists(infoFile)) infoFile = QString("physfs://Locale/missions_en.txt"); // preload mission info for current locale m_info = new QSettings(infoFile, QSettings::IniFormat, this); m_info->setIniCodec("UTF-8"); QStringList missionList = dataMgr.entryList( "Missions/Training", QDir::Files, QStringList("*.lua")). replaceInStrings(QRegExp("\\.lua$"), ""); // scripts to lost - TODO: model? foreach (const QString & mission, missionList) { QListWidgetItem * item = new QListWidgetItem(mission); // fallback name: replace underscores in mission name with spaces QString name = item->text().replace("_", " "); // see if we can get a prettier/translated name name = m_info->value(mission + ".name", name).toString(); item->setText(name); // store original name in data item->setData(Qt::UserRole, mission); lstMissions->addItem(item); } updateInfo(); // pre-select first mission if (lstMissions->count() > 0) lstMissions->setCurrentRow(0);}void PageTraining::startSelected(){ QListWidgetItem * curItem = lstMissions->currentItem(); if (curItem != NULL) emit startMission(curItem->data(Qt::UserRole).toString());}void PageTraining::updateInfo(){ if (lstMissions->currentItem()) { // TODO also use .pngs in userdata folder QString thumbFile = "physfs://Graphics/Missions/Training/" + lstMissions->currentItem()->data(Qt::UserRole).toString() + "@2x.png"; if (QFile::exists(thumbFile)) btnPreview->setIcon(QIcon(thumbFile)); else btnPreview->setIcon(QIcon(":/res/Trainings.png")); QString realName = lstMissions->currentItem()->data( Qt::UserRole).toString(); QString caption = m_info->value(realName + ".name", lstMissions->currentItem()->text()).toString(); QString description = m_info->value(realName + ".desc", tr("No description available")).toString(); lblCaption->setText("<h2>" + caption +"</h2>"); lblDescription->setText(description); } else { btnPreview->setIcon(QIcon(":/res/Trainings.png")); lblCaption->setText(tr("Select a mission!")); // TODO better text and tr() lblDescription->setText(""); }}