gameServer/CMakeLists.txt
author nemo
Thu, 01 Jul 2010 23:41:10 -0400
changeset 3608 c509bbc779e7
parent 3555 4c5ca656d1bb
child 4242 5e3c5fe2cb14
permissions -rw-r--r--
Revert prior attempted optimisation. Gridding the land pays in some situations, but not all. Restricting to an upper bound might help, but overall, seems too fuzzy to be worth it. On one side is increased cost of Add/Delete + extra test on collision check, on the other is skipping the list iteration. Perhaps for large lists.

find_program(ghc_executable ghc)

if(NOT ghc_executable)
    message(FATAL_ERROR "Cannot find GHC")
endif(NOT ghc_executable)


set(hwserver_sources
    OfficialServer/DBInteraction.hs
    Actions.hs
    ClientIO.hs
    CoreTypes.hs
    HWProtoCore.hs
    HWProtoInRoomState.hs
    HWProtoLobbyState.hs
    HWProtoNEState.hs
    HandlerUtils.hs
    NetRoutines.hs
    Opts.hs
    RoomsAndClients.hs
    ServerCore.hs
    ServerState.hs
    Store.hs
    Utils.hs
    hedgewars-server.hs
    )

set(hwserv_main ${hedgewars_SOURCE_DIR}/gameServer/hedgewars-server.hs)

set(ghc_flags
    -Wall
    --make ${hwserv_main}
    -i${hedgewars_SOURCE_DIR}/gameServer
    -o ${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}
    -odir ${CMAKE_CURRENT_BINARY_DIR}
    -hidir ${CMAKE_CURRENT_BINARY_DIR})

set(ghc_flags ${haskell_compiler_flags_cmn} ${ghc_flags})

add_custom_command(OUTPUT "${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}"
        COMMAND "${ghc_executable}"
        ARGS ${ghc_flags}
        MAIN_DEPENDENCY ${hwserv_main}
        DEPENDS ${hwserver_sources}
        )

add_custom_target(hedgewars-server ALL DEPENDS "${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}")

install(PROGRAMS "${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}" DESTINATION ${target_dir})