misc/quazip/quacrc32.h
author Xeli
Fri, 16 Sep 2011 20:39:14 +0200
branchhedgeroid
changeset 5938 c186c454779d
parent 5752 ea95ee97c805
permissions -rw-r--r--
isOnCurrentHog and isOnCrosshair now look at the distance relative to the screen rather than world coords, this means that zooming out doesn't make it harder to touch the hog or crosshair

#ifndef QUACRC32_H
#define QUACRC32_H

#include "quachecksum32.h"

///CRC32 checksum
/** \class QuaCrc32 quacrc32.h <quazip/quacrc32.h>
* This class wrappers the crc32 function with the QuaChecksum32 interface.
* See QuaChecksum32 for more info.
*/
class QUAZIP_EXPORT QuaCrc32 : public QuaChecksum32 {

public:
	QuaCrc32();

	quint32 calculate(const QByteArray &data);

	void reset();
	void update(const QByteArray &buf);
	quint32 value();

private:
	quint32 checksum;
};

#endif //QUACRC32_H