isOnCurrentHog and isOnCrosshair now look at the distance relative to the screen rather than world coords, this means that zooming out doesn't make it harder to touch the hog or crosshair
<!DOCTYPE HTML>
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<!-- There is, at present, no official xsd for (X)HTML5. A pity. Usefulness would depend on the parser and extensions made by the site. -->
<title>Hedgewars Hats</title>
<style type="text/css">
* {padding: 0; margin: 0; }
body
{
background: url('http://hedgewars.googlecode.com/hg/share/hedgewars/Data/Themes/Nature/Sky.png') fixed no-repeat bottom left;
-moz-background-size: 200%;
background-size: 200%;
font-family: sans-serif;
}
h1 { text-shadow: 0 0 2px white; }
a
{
margin-top: 12px;
margin-left: 20px;
float: left;
height: 32px;
width: 32px;
color: transparent;
background-image: url("http://hedgewars.googlecode.com/hg/share/hedgewars/Data/Graphics/Hedgehog/Idle.png");
}
.girder
{
width: 100%;
height: 30px;
clear: left;
background-image: url('http://hedgewars.googlecode.com/hg/share/hedgewars/Data/Themes/Nature/Girder.png');
background-repeat: repeat-x;
}
.hide { visibility: hidden; }
a div
{
margin-top: -5px;
height: 32px;
width: 32px;
}
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<script type="application/ecmascript">
//<![CDATA[
/* javascript version of a sprite sheet - this could be pretty trivially done in pure HTML, but maintenance
would be easier with a server-side portion. list of sprites could be gotten from googlecode, but would require XSS whitelisting */
/*var masks = ['2001suit2', '2001suit', '4gsuif', 'AkuAku', 'android', 'angel', 'anzac', 'apple', 'ash', 'Balrog', 'banana', 'Bandit', 'bat', 'beaver', 'beefeater', 'Blanka', 'BlankaToothless', 'BlueCap', 'BlueHair', 'bobby2v', 'bobby', 'Bob', 'BrainSlugMouth', 'BrainSlug', 'britishpithhelmet', 'britmedic', 'britsapper', 'Bub', 'Bunny', 'bushhider', 'charlesdegaulle', 'charmander', 'chef', 'chikorita', 'Chunli', 'clown-copper', 'clown-crossed', 'clown', 'Coonskin3', 'Cororon', 'Cowboy', 'crown', 'cyborg', 'darthvader', 'Deer', 'desertgrenadier01', 'desertgrenadier02', 'desertgrenadier04', 'desertgrenadier05', 'desertgrenadierofficer', 'desertmedic', 'desertsapper1', 'desertsapper2', 'diglett', 'Disguise', 'Dragon', 'dwarf', 'eastertop', 'Elvis', 'Eva_00b', 'Eva_00y', 'Falcon', 'frenchwwigasmask', 'frenchwwihelmet', 'Gasmask', 'Geordi', 'germanwiimedichelmet', 'germanwwihelmetmustache', 'germanwwiipithhelmetdes', 'germanwwitankhelmet', 'Glasses', 'GreenCap', 'GreenHair', 'grenadier1', 'GreyHair', 'Guile', 'hedgehogk', 'HogInTheHat', 'hogpharoah', 'Honda', 'IndianChief', 'infernalhorns', 'InfernalHorns', 'Jason', 'jigglypuff', 'judo', 'junior', 'Ken', 'KirbyMask', 'kiss_criss', 'kiss_frehley', 'kiss_simmons', 'kiss_stanley', 'knight', 'Kululun', 'Ladle', 'lambda', 'Laminaria', 'laurel', 'lemon', 'link', 'lugia', 'Luigi', 'Mario', 'MegaHogX', 'metalband', 'mexicansunbrero', 'mickey_ears', 'Moose', 'mp3', 'mudkip', 'Mummy', 'naruto', 'NinjaFull', 'NinjaStraight', 'NinjaTriangle', 'OldMan', 'OrangeHair', 'orange', 'Pantsu', 'Pig', 'pikachu', 'PinkHair', 'pinksunhat', 'pirate_jack_bandana', 'pirate_jack', 'plainpith', 'Plunger', 'policecap', 'porkey', 'PrincessDaisy', 'PrincessPeach', 'Pumpkin_Hat', 'PurpleHair', 'quotecap', 'Rain', 'Rambo', 'rasta', 'RedCap', 'RedHair', 'RobinHood', 'royalguard', 'RSR', 'Ryu', 'Samurai', 'Samus', 'Santa', 'SauceBoatSilver', 'ShaggyYeti', 'sheep', 'ShortHair_Black', 'ShortHair_Brown', 'ShortHair_Grey', 'ShortHair_Red', 'ShortHair_Yellow', 'Skull', 'Sleepwalker', 'slowpoke', 'Sniper', 'Sonic', 'sovietcomrade2', 'sovietcomrade', 'SparkleSuperFun', 'SparkssHelmet', 'spartan', 'spcartman', 'spidey', 'spkenny', 'spkyle', 'spstan', 'squirtle', 'sth_AmyClassic', 'sth_Amy', 'sth_Eggman', 'sth_Knux', 'sth_Metal', 'sth_Shadow', 'sth_Sonic', 'sth_Super', 'sth_Tails', 'stormcloud', 'stormtrooper', 'StrawHatEyes', 'StrawHatFacial', 'StrawHat', 'Sunglasses', 'SunWukong', 'Teacup', 'Teapot', 'terminatorc', 'Terminator_Glasses', 'thug', 'Toad', 'tophats', 'touhou_chen', 'touhou_marisa', 'touhou_patchouli', 'touhou_remelia', 'touhou_suwako', 'touhou_yukari', 'trenchgrenadier1', 'trenchgrenadier2', 'trenchgrenadier3', 'ushanka', 'vampirichog', 'Vega', 'venom', 'Viking', 'voltorb', 'Wario', 'WhySoSerious', 'WizardHat', 'YellowCap', 'YellowHair', 'Zombi'];*/
var masks = [];
var themes = {
"Golf":1,
"Stage":1,
"Island":0,
"Eyes":0,
"Deepspace":0,
"Jungle":1,
"Cake":0,
"Compost":1,
"Planes":0,
"Olympics":1,
"Bath":1,
"Cheese":0,
"Desert":1,
"Christmas":1,
"CrazyMission":0,
"Sheep":1,
"Brick":0,
"Underwater":1,
"City":1,
"EarthRise":0,
"Blox":0,
"Hell":0,
"Bamboo":1,
"Freeway":0,
"Nature":1,
"Art":1,
"Halloween":1,
"Snow":1,
"Castle":1};
var girder;
var animationInterval;
window.onload = function()
{
var xml=new XMLHttpRequest();
xml.open("GET", "/hg/share/hedgewars/Data/Graphics/Hats/", false);
xml.send(null);
/*var resp = xml.responseXML; unfortunately not served as XHTML
var a = resp.getElementsByTagName("a");
for(var i=0;i<a.length;i++);
if (/\.png/.test(a[0].href)) m.push(a[0].replace(/.png/,''));*/
var resp = xml.responseText;
var r = />([^<]*).png</g;
var x;
while(x = r.exec(resp))
if (!/^Team|NoHat/.test(x[1])) // Exclude team coloured ones as repetitive, NoHat one as uninteresting
masks.push(x[1]);
var opt = document.createElement("option");
opt.appendChild(document.createTextNode(""));
var sel = document.body.appendChild(document.createElement("select"));
sel.onchange = switchTheme;
for(var theme in themes)
{
sel.appendChild(opt.cloneNode(true));
sel.lastChild.value = theme;
sel.lastChild.lastChild.data = theme;
if(theme == "Nature") sel.lastChild.selected = true;
}
var chk = document.createElement("input");
chk.type = "checkbox";
chk.onclick = switchAnim;
document.body.appendChild(chk);
chk = chk.cloneNode(false);
chk.onclick = hideGirders;
document.body.appendChild(chk);
var s = document.styleSheets[0].cssRules;
for(var i=0;i<s.length;i++)
if (s[i].selectorText.toLowerCase()==".girder") girder = s[i];
var a = document.createElement("a");
var g = document.createElement("div");
g.className="girder";
a.appendChild(document.createElement("div"));
a.lastChild.appendChild(document.createTextNode(""));
for (var i=0;i<masks.length;i++)
{
var h = document.body.appendChild(a.cloneNode(true));
h.href = "http://hedgewars.googlecode.com/hg/share/hedgewars/Data/Graphics/Hats/"+masks[i]+".png";
h.lastChild.style.backgroundImage = 'url("'+h.href+'")';
h.lastChild.lastChild.data = masks[i];
h.title = masks[i];
h.idle = Math.floor(Math.random()*19);
if (i%17==16 || i==masks.length-1) document.body.appendChild(g.cloneNode(false));
}
/* quick and dirty animation */
animationInterval = setInterval(animateHogs, 128);
}
function animateHogs()
{
var a = document.getElementsByTagName("a");
for (var i=0;i<a.length;i++)
{
a[i].style.backgroundPosition=Math.floor(a[i].idle/16)*-32+"px "+(a[i].idle%16)*-32+"px";
a[i].firstChild.style.backgroundPosition=Math.floor(a[i].idle/16)*-32+"px "+(a[i].idle%16)*-32+"px";
a[i].idle++;
if (a[i].idle > 18) a[i].idle = 0;
}
}
function switchAnim()
{
if (animationInterval)
{
clearInterval(animationInterval);
animationInterval = null;
}
else animationInterval = setInterval(animateHogs, 128);
}
function hideGirders()
{
var g = document.getElementsByClassName("girder");
for(var i=0;i<g.length;i++)
if (this.checked)
g[i].className = "girder hide";
else
g[i].className = "girder";
}
function switchTheme()
{
document.body.style.backgroundImage='url("http://hedgewars.googlecode.com/hg/share/hedgewars/Data/Themes/'+this.value+'/Sky.png")';
if (themes[this.value])
girder.style.backgroundImage='url("http://hedgewars.googlecode.com/hg/share/hedgewars/Data/Themes/'+this.value+'/Girder.png")';
else
girder.style.backgroundImage='url("http://hedgewars.googlecode.com/hg/share/hedgewars/Data/Graphics/Girder.png")';
}
//]]>
</script>
</head>
<body>
<h1>List of Hedgewars hats</h1>
</body>
</html>