misc/libphysfs/lzma/CPP/Common/IntToString.h
author KoBeWi
Thu, 08 Feb 2018 08:50:45 +0100
changeset 12922 c0320d66310d
parent 12213 bb5522e88ab2
permissions -rw-r--r--
Keep game/weapon schemes in separate files

// Common/IntToString.h

#ifndef __COMMON_INTTOSTRING_H
#define __COMMON_INTTOSTRING_H

#include <stddef.h>
#include "Types.h"

void ConvertUInt64ToString(UInt64 value, char *s, UInt32 base = 10);
void ConvertUInt64ToString(UInt64 value, wchar_t *s);

void ConvertInt64ToString(Int64 value, char *s);
void ConvertInt64ToString(Int64 value, wchar_t *s);

#endif