misc/libphysfs/lzma/CPP/7zip/Compress/Branch/BCJ2Register.cpp
author KoBeWi
Thu, 08 Feb 2018 08:50:45 +0100
changeset 12922 c0320d66310d
parent 12213 bb5522e88ab2
permissions -rw-r--r--
Keep game/weapon schemes in separate files

// BranchRegister.cpp

#include "StdAfx.h"

#include "../../Common/RegisterCodec.h"

#include "x86_2.h"
static void *CreateCodec() { return (void *)(ICompressCoder2 *)(new NCompress::NBcj2::CDecoder()); }
#ifndef EXTRACT_ONLY
static void *CreateCodecOut() { return (void *)(ICompressCoder2 *)(new NCompress::NBcj2::CEncoder());  }
#else
#define CreateCodecOut 0
#endif

static CCodecInfo g_CodecInfo =
  { CreateCodec, CreateCodecOut, 0x0303011B, L"BCJ2", 4, false };

REGISTER_CODEC(BCJ2)