1. Implement new page in frontend with options for video recording.
2. Store temoprary files in different directory
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include <QGridLayout>
#include <QPushButton>
#include <QGroupBox>
#include <QComboBox>
#include <QCheckBox>
#include <QLabel>
#include <QLineEdit>
#include <QSpinBox>
#include <QTableWidget>
#include "pagevideos.h"
#include "igbox.h"
#include "libav_iteraction.h"
#include "gameuiconfig.h"
QLayout * PageVideos::bodyLayoutDefinition()
{
QGridLayout * pageLayout = new QGridLayout();
pageLayout->setColumnStretch(0, 1);
pageLayout->setColumnStretch(1, 1);
{
IconedGroupBox* groupRec = new IconedGroupBox(this);
groupRec->setIcon(QIcon(":/res/graphicsicon.png"));
groupRec->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
groupRec->setTitle(QGroupBox::tr("Video recording options"));
QGridLayout * RecLayout = new QGridLayout(groupRec);
// Label for format
QLabel *labelFormat = new QLabel(groupRec);
labelFormat->setText(QLabel::tr("Format"));
RecLayout->addWidget(labelFormat, 0, 0);
// List of supported formats
CBAVFormats = new QComboBox(groupRec);
RecLayout->addWidget(CBAVFormats, 0, 1, 1, 4);
LibavIteraction::instance().FillFormats(CBAVFormats);
QFrame * hr = new QFrame(groupRec);
hr->setFrameStyle(QFrame::HLine);
hr->setLineWidth(3);
hr->setFixedHeight(10);
RecLayout->addWidget(hr, 1, 0, 1, 5);
// Label for audio codec
QLabel *labelACodec = new QLabel(groupRec);
labelACodec->setText(QLabel::tr("Audio codec"));
RecLayout->addWidget(labelACodec, 2, 0);
// List of supported audio codecs
CBAudioCodecs = new QComboBox(groupRec);
RecLayout->addWidget(CBAudioCodecs, 2, 1, 1, 3);
// record audio
CBRecordAudio = new QCheckBox(groupRec);
CBRecordAudio->setText(QCheckBox::tr("Record audio"));
RecLayout->addWidget(CBRecordAudio, 2, 4);
hr = new QFrame(groupRec);
hr->setFrameStyle(QFrame::HLine);
hr->setLineWidth(3);
hr->setFixedHeight(10);
RecLayout->addWidget(hr, 3, 0, 1, 5);
// Label for video codec
QLabel *labelVCodec = new QLabel(groupRec);
labelVCodec->setText(QLabel::tr("Video codec"));
RecLayout->addWidget(labelVCodec, 4, 0);
// List of supported video codecs
CBVideoCodecs = new QComboBox(groupRec);
RecLayout->addWidget(CBVideoCodecs, 4, 1, 1, 4);
// Label for resolution
QLabel *labelRes = new QLabel(groupRec);
labelRes->setText(QLabel::tr("Resolution"));
RecLayout->addWidget(labelRes, 5, 0);
// width
widthEdit = new QLineEdit(groupRec);
widthEdit->setValidator(new QIntValidator(this));
RecLayout->addWidget(widthEdit, 5, 1);
// x
QLabel *labelX = new QLabel(groupRec);
labelX->setText("X");
RecLayout->addWidget(labelX, 5, 2);
// height
heightEdit = new QLineEdit(groupRec);
heightEdit->setValidator(new QIntValidator(groupRec));
RecLayout->addWidget(heightEdit, 5, 3);
// use game res
CBUseGameRes = new QCheckBox(groupRec);
CBUseGameRes->setText(QCheckBox::tr("Use game resolution"));
RecLayout->addWidget(CBUseGameRes, 5, 4);
// Label for framerate
QLabel *labelFramerate = new QLabel(groupRec);
labelFramerate->setText(QLabel::tr("Framerate"));
RecLayout->addWidget(labelFramerate, 6, 0);
// framerate
framerateBox = new QSpinBox(groupRec);
framerateBox->setRange(1, 200);
framerateBox->setSingleStep(1);
RecLayout->addWidget(framerateBox, 6, 1);
BtnDefaults = new QPushButton(groupRec);
BtnDefaults->setText(QPushButton::tr("Set default options"));
RecLayout->addWidget(BtnDefaults, 7, 0, 1, 5);
pageLayout->addWidget(groupRec, 0, 0);
}
{
IconedGroupBox* groupTable = new IconedGroupBox(this);
//groupRec->setContentTopPadding(0);
groupTable->setIcon(QIcon(":/res/graphicsicon.png"));
groupTable->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
groupTable->setTitle(QGroupBox::tr("Videos"));
QStringList columns;
columns << tr("Name") << tr("Lenght") << tr("...");
filesTable = new QTableWidget(groupTable);
filesTable->setColumnCount(3);
filesTable->setHorizontalHeaderLabels(columns);
QVBoxLayout *box = new QVBoxLayout(groupTable);
box->addWidget(filesTable);
pageLayout->addWidget(groupTable, 0, 1, 2, 1);
}
return pageLayout;
}
QLayout * PageVideos::footerLayoutDefinition()
{
return NULL;
}
void PageVideos::connectSignals()
{
connect(CBUseGameRes, SIGNAL(stateChanged(int)), this, SLOT(changeUseGameRes(int)));
connect(CBRecordAudio, SIGNAL(stateChanged(int)), this, SLOT(changeRecordAudio(int)));
connect(CBAVFormats, SIGNAL(currentIndexChanged(int)), this, SLOT(changeAVFormat(int)));
connect(BtnDefaults, SIGNAL(clicked()), this, SLOT(setDefaultOptions()));
}
PageVideos::PageVideos(QWidget* parent) : AbstractPage(parent)
{
initPage();
}
void PageVideos::changeAVFormat(int index)
{
QString prevVCodec = getVideoCodec();
QString prevACodec = getAudioCodec();
CBVideoCodecs->clear();
CBAudioCodecs->clear();
LibavIteraction::instance().FillCodecs(CBAVFormats->itemData(index), CBVideoCodecs, CBAudioCodecs);
if (CBAudioCodecs->count() == 0)
{
CBRecordAudio->setChecked(false);
CBRecordAudio->setEnabled(false);
}
else
CBRecordAudio->setEnabled(true);
int iVCodec = CBVideoCodecs->findData(prevVCodec);
if (iVCodec != -1)
CBVideoCodecs->setCurrentIndex(iVCodec);
int iACodec = CBAudioCodecs->findData(prevACodec);
if (iACodec != -1)
CBAudioCodecs->setCurrentIndex(iACodec);
}
void PageVideos::changeUseGameRes(int state)
{
if (state && config)
{
QRect resolution = config->vid_Resolution();
widthEdit->setText(QString::number(resolution.width()));
heightEdit->setText(QString::number(resolution.height()));
}
widthEdit->setEnabled(!state);
heightEdit->setEnabled(!state);
}
void PageVideos::changeRecordAudio(int state)
{
CBAudioCodecs->setEnabled(!!state);
}
void PageVideos::setDefaultCodecs()
{
if (tryCodecs("mp4", "libx264", "libmp3lame"))
return;
if (tryCodecs("mp4", "libx264", "ac3_fixed"))
return;
if (tryCodecs("avi", "libxvid", "libmp3lame"))
return;
if (tryCodecs("avi", "libxvid", "ac3_fixed"))
return;
if (tryCodecs("avi", "mpeg4", "libmp3lame"))
return;
if (tryCodecs("avi", "mpeg4", "ac3_fixed"))
return;
// this shouldn't happen, just in case
if (tryCodecs("ogg", "libtheora", "libvorbis"))
return;
tryCodecs("ogg", "libtheora", "flac");
}
void PageVideos::setDefaultOptions()
{
framerateBox->setValue(25);
CBRecordAudio->setChecked(true);
CBUseGameRes->setChecked(true);
setDefaultCodecs();
}
bool PageVideos::tryCodecs(const QString & format, const QString & vcodec, const QString & acodec)
{
int iFormat = CBAVFormats->findData(format);
if (iFormat == -1)
return false;
CBAVFormats->setCurrentIndex(iFormat);
int iVCodec = CBVideoCodecs->findData(vcodec);
if (iVCodec == -1)
return false;
CBVideoCodecs->setCurrentIndex(iVCodec);
int iACodec = CBAudioCodecs->findData(acodec);
if (iACodec == -1 && CBRecordAudio->isChecked())
return false;
if (iACodec != -1)
CBAudioCodecs->setCurrentIndex(iACodec);
return true;
}