QTfrontend/net/proto.h
author Wuzzy <Wuzzy2@mail.ru>
Wed, 07 Mar 2018 12:33:56 +0100
changeset 13087 b6df6283e2ba
parent 11046 47a8c19ecb60
child 12897 fc47fc4af6bd
permissions -rw-r--r--
Sort all core missions in training menu more logically The missions are now sorted as specified in the new order.cfg files in the Missions subfolders. Training missions are now sorted in the order you should play them. Challenges are semi-logically grouped. Scenarios are roughly sorted by difficulty. All missions not mentioned in order.cfg are simply added in no particular order at the end.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#ifndef _PROTO_H
#define _PROTO_H

#include <QByteArray>
#include <QString>
#include <QStringList>


class HWProto : public QObject
{
        Q_OBJECT

    public:
        HWProto();
        static QByteArray & addStringToBuffer(QByteArray & buf, const QString & string);
        static QByteArray & addByteArrayToBuffer(QByteArray & buf, const QByteArray & msg);
        static QByteArray & addStringListToBuffer(QByteArray & buf, const QStringList & strList);
        static QString formatChatMsg(const QString & nick, const QString & msg);
        static QString formatChatMsgForFrontend(const QString & msg);
        /**
         * @brief Determines if a chat string represents a chat action and returns the action.
         * @param string chat string
         * @return the action-message or NULL if message is no action
         */
        static QString chatStringToAction(const QString & string);
};

#endif // _PROTO_H