Sort all core missions in training menu more logically
The missions are now sorted as specified in the new order.cfg files in the Missions subfolders.
Training missions are now sorted in the order you should play them.
Challenges are semi-logically grouped.
Scenarios are roughly sorted by difficulty.
All missions not mentioned in order.cfg are simply added in no particular
order at the end.
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _AMMO_SCHEME_MODEL_INCLUDED
#define _AMMO_SCHEME_MODEL_INCLUDED
#include <QSettings>
#include <QAbstractTableModel>
#include <QStringList>
#include <QList>
class AmmoSchemeModel : public QAbstractTableModel
{
Q_OBJECT
public:
AmmoSchemeModel(QObject * parent, const QString & fileName);
QVariant headerData(int section, Qt::Orientation orientation, int role) const;
int rowCount(const QModelIndex & parent) const;
int columnCount(const QModelIndex & parent) const;
bool hasScheme(QString name);
Qt::ItemFlags flags(const QModelIndex & index) const;
bool setData(const QModelIndex & index, const QVariant & value, int role = Qt::EditRole);
bool insertRows(int row, int count, const QModelIndex & parent = QModelIndex());
bool removeRows(int row, int count, const QModelIndex & parent = QModelIndex());
QVariant data(const QModelIndex &index, int role) const;
int numberOfDefaultSchemes;
QStringList predefSchemesNames;
QStringList spNames;
public slots:
void Save();
// signals:
// void dataChanged(const QModelIndex & topLeft, const QModelIndex & bottomRight);
protected:
QList< QList<QVariant> > schemes;
private:
QSettings fileConfig;
};
class NetAmmoSchemeModel : public QAbstractTableModel
{
Q_OBJECT
public:
NetAmmoSchemeModel(QObject * parent);
QVariant headerData(int section, Qt::Orientation orientation, int role) const;
int rowCount(const QModelIndex & parent) const;
int columnCount(const QModelIndex & parent) const;
QVariant data(const QModelIndex &index, int role) const;
public slots:
void setNetSchemeConfig(QStringList cfg);
private:
QList<QVariant> netScheme;
};
#endif // _AMMO_SCHEME_MODEL_INCLUDED