project_files/HedgewarsMobile/Classes/PascalImports.h
author nemo
Sat, 27 Apr 2013 16:56:50 -0400
changeset 8939 b26aaf28c920
parent 8441 a00b0fa0dbd7
child 10108 c68cf030eded
permissions -rw-r--r--
So. First pass. Add secondary explosions to RateExplosion and RateShotgun. Not yet added to shoves. This is of limited utility at present since the dX has to be small since we can't bother tracing all hog motion. But, should be more useful once shove is added, and tracking of explosives and mines.

/*
 * Hedgewars-iOS, a Hedgewars port for iOS devices
 * Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */


#ifndef PASCALIMPORTS
#define PASCALIMPORTS

#ifdef __cplusplus
extern "C" {
#endif

    /* add C declarations below for all exported Pascal functions/procedure
     * that you want to use in your non-Pascal code
     */

    void Game(const int argc, const char *argv[]);
    void GenLandPreview(void);
    void LoadLocaleWrapper(const char *filename);

    void HW_versionInfo(int *protoNum, char **versionStr);
    void *HW_getSDLWindow(void);
    void HW_terminate(BOOL andCloseFrontend);

    char *HW_getWeaponNameByIndex(int whichone);
    //char *HW_getWeaponCaptionByIndex(int whichone);
    //char *HW_getWeaponDescriptionByIndex(int whichone);
    int  HW_getNumberOfWeapons(void);
    int  HW_getMaxNumberOfHogs(void);
    int  HW_getMaxNumberOfTeams(void);

    void HW_memoryWarningCallback(void);

#ifdef __cplusplus
}
#endif

#endif