Engine:
* Added sounds for Birdy (eggs breaking still missing)
* Added random coughs/moans to poisoned hogs
* Fixed one frame flickers when using fade in/out
* Fixed fade in/out while using zoom
Frontend:
* Added chat context menu icons
Themes:
* Updated Underwater's horizon
/*** $Id: lmem.c,v 1.70.1.1 2007/12/27 13:02:25 roberto Exp $** Interface to Memory Manager** See Copyright Notice in lua.h*/#include <stddef.h>#define lmem_c#define LUA_CORE#include "lua.h"#include "ldebug.h"#include "ldo.h"#include "lmem.h"#include "lobject.h"#include "lstate.h"/*** About the realloc function:** void * frealloc (void *ud, void *ptr, size_t osize, size_t nsize);** (`osize' is the old size, `nsize' is the new size)**** Lua ensures that (ptr == NULL) iff (osize == 0).**** * frealloc(ud, NULL, 0, x) creates a new block of size `x'**** * frealloc(ud, p, x, 0) frees the block `p'** (in this specific case, frealloc must return NULL).** particularly, frealloc(ud, NULL, 0, 0) does nothing** (which is equivalent to free(NULL) in ANSI C)**** frealloc returns NULL if it cannot create or reallocate the area** (any reallocation to an equal or smaller size cannot fail!)*/#define MINSIZEARRAY 4void *luaM_growaux_ (lua_State *L, void *block, int *size, size_t size_elems, int limit, const char *errormsg) { void *newblock; int newsize; if (*size >= limit/2) { /* cannot double it? */ if (*size >= limit) /* cannot grow even a little? */ luaG_runerror(L, errormsg); newsize = limit; /* still have at least one free place */ } else { newsize = (*size)*2; if (newsize < MINSIZEARRAY) newsize = MINSIZEARRAY; /* minimum size */ } newblock = luaM_reallocv(L, block, *size, newsize, size_elems); *size = newsize; /* update only when everything else is OK */ return newblock;}void *luaM_toobig (lua_State *L) { luaG_runerror(L, "memory allocation error: block too big"); return NULL; /* to avoid warnings */}/*** generic allocation routine.*/void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) { global_State *g = G(L); lua_assert((osize == 0) == (block == NULL)); block = (*g->frealloc)(g->ud, block, osize, nsize); if (block == NULL && nsize > 0) luaD_throw(L, LUA_ERRMEM); lua_assert((nsize == 0) == (block == NULL)); g->totalbytes = (g->totalbytes - osize) + nsize; return block;}