onHogAttack hook. Might reposition this later.
Updates to Tumbler gameplay mode
-- Better HUD
-- Allow more user customization
-- Bugfix for new gear spawns
-- Performance tweaks
-- Variety of small gameplay changes
#ifndef THEMESMODEL_H
#define THEMESMODEL_H
#include <QAbstractListModel>
#include <QStringList>
#include <QHash>
class ThemesModel : public QAbstractListModel
{
Q_OBJECT
public:
explicit ThemesModel(QStringList themes, QObject *parent = 0);
int rowCount(const QModelIndex &parent = QModelIndex()) const;
QVariant data(const QModelIndex &index, int role) const;
bool setData(const QModelIndex &index, const QVariant &value,
int role = Qt::EditRole);
signals:
public slots:
private:
QList<QHash<int, QVariant> > m_data;
};
#endif // THEMESMODEL_H