Prevent frontend from starting game w/ >48 hogs
This is because the engine does not support >48 hogs (another bug), but at least this commit a common crash with useless/confusing error message.
#ifndef BANDIALOG_H
#define BANDIALOG_H
#include <QDialog>
class QComboBox;
class QRadioButton;
class QLineEdit;
class BanDialog : public QDialog
{
Q_OBJECT
public:
explicit BanDialog(QWidget *parent = 0);
bool byIP();
int duration();
QString banId();
QString reason();
private:
QRadioButton * rbIP;
QRadioButton * rbNick;
QLineEdit * leId;
QLineEdit * leReason;
QComboBox * cbTime;
private slots:
void okClicked();
};
#endif // BANDIALOG_H