fix a couple of loose ends: sdl_mixer is informed of that OGG is provided by Tremor with its own macro, there is no more a segfault on Tremor cleanup, added new event type and timestamp entry for SDL, removed spurious characters from the japanese translation, uSound errors now are output with SDLTry, uSound doesn't need sound preloading any more
module ServerState
(
module RoomsAndClients,
clientRoomA,
ServerState(..),
client's,
allClientsS,
roomClientsS,
sameProtoClientsS,
io
) where
import Control.Monad.State.Strict
import Data.Set as Set(Set)
import Data.Word
----------------------
import RoomsAndClients
import CoreTypes
data ServerState = ServerState {
clientIndex :: !(Maybe ClientIndex),
serverInfo :: !ServerInfo,
removedClients :: !(Set.Set ClientIndex),
roomsClients :: !MRnC
}
clientRoomA :: StateT ServerState IO RoomIndex
clientRoomA = do
(Just ci) <- gets clientIndex
rnc <- gets roomsClients
io $ clientRoomM rnc ci
client's :: (ClientInfo -> a) -> StateT ServerState IO a
client's f = do
(Just ci) <- gets clientIndex
rnc <- gets roomsClients
io $ client'sM rnc f ci
allClientsS :: StateT ServerState IO [ClientInfo]
allClientsS = gets roomsClients >>= liftIO . clientsM
roomClientsS :: RoomIndex -> StateT ServerState IO [ClientInfo]
roomClientsS ri = do
rnc <- gets roomsClients
io $ roomClientsM rnc ri
sameProtoClientsS :: Word16 -> StateT ServerState IO [ClientInfo]
sameProtoClientsS p = liftM f allClientsS
where
f = filter (\c -> clientProto c == p)
io :: IO a -> StateT ServerState IO a
io = liftIO