This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
//
// SchemeEditViewController.h
// hwengine
//
// Created by Vittorio on 08/01/10.
// Copyright 2010 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface SchemeEditViewController : UIViewController <UITableViewDelegate, UITableViewDataSource> {
UITableViewCell *cell0;
UITableView *table;
}
@property (nonatomic, retain) IBOutlet UITableViewCell *cell0;
@property (nonatomic, retain) IBOutlet UITableView *table;
@end