INSTALL
author nemo
Sun, 20 Jun 2010 22:35:10 -0400
changeset 3526 a1d2180fef42
parent 3322 80afcb97eb46
child 4274 8292066cb45c
permissions -rw-r--r--
Replace SHA1 with adler32. For simple purposes of checking to see if players are playing the same map, this should be quite adequate and runs 15 times faster.

To compile and install you need:
 - Qt >= 4.4
 - FreePascal >= 2.2.4
 - SDL >= 1.2.5
 - SDL_net >= 1.2.5
 - SDL_mixer >= 1.2
 - SDL_image >= 1.2
 - SDL_ttf >= 2.0
 - CMake >= 2.6.0
 - Lua >= 5.1.0
For server:
 - Glasgow Haskell Compiler 6.10
 - dataenc package
 - hslogger package
 - utf8-string package

1. Configure:
$ cmake .
or
$ cmake -DCMAKE_BUILD_TYPE="Release" -DCMAKE_INSTALL_PREFIX="install_prefix" -DDATA_INSTALL_DIR="data_dir" .

add -DWITH_SERVER=1 to compile net server; to create a relocatable bundle under Mac OS X you can do

$ cmake -DCMAKE_BUILD_TYPE="Release" -DBUNDLE=1 .

if you have QT installed but it is not found you can set it up with -DQT_QMAKE_EXECUTABLE="path_to_qmake"

2. Compile:
$ make

3. Install:
# make install


That's all! Enjoy!