Don't abort ready phase for moving camera with keys
Rationale: The keys are equivalent to moving the mouse, but boving the mouse doesn't abort the ready phase. So this is only fair: Players should not be punished for using different controls.
#!/bin/sh -
# Script to update all frontend locale files.
# HOW TO USE:
# - Run this script in the tools/ directory.
# Result: All .ts files in share/hedgewars/Data/Locale will be updated.
lupdate ../QTfrontend -ts ../share/hedgewars/Data/Locale/hedgewars_*.ts