Store all snowflakes in a separate array, achieving performance increase of about 10% for the whole engine on winter maps
/*
* Hedgewars, a free turn based strategy game
* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/**
* Simple dynamic array manipulation functions.
*/
#ifndef LIST_H_
#define LIST_H_
#include <stddef.h>
#include <string.h>
#include <stdlib.h>
#include "util.h"
#include "logging.h"
/**
* Generate a static function that inserts a new value into a heap array of the given type,
* using realloc and memmove to increase the capacity and shift existing values.
* The function takes a pointer to the array variable and a pointer to the size variable
* because both can be changed by this operation (realloc / increment).
* The function returns 0 on success and leaves the array unchanged on error.
*/
#define GENERATE_STATIC_LIST_INSERT(fname, type) \
static int fname(type **listptr, int *listSizePtr, type element, int pos) { \
int result = -1; \
if(!log_badargs_if4(listptr==NULL, listSizePtr==NULL, pos < 0, pos > *listSizePtr)) { \
type *newList = flib_realloc(*listptr, ((*listSizePtr)+1)*sizeof(type)); \
if(newList) { \
memmove(newList + (pos+1), newList + pos, ((*listSizePtr)-pos)*sizeof(type)); \
newList[pos] = element; \
(*listSizePtr)++; \
*listptr = newList; \
result = 0; \
} \
} \
return result; \
}
/**
* Generate a static function that deletes a value from a heap array of the given type,
* using realloc and memmove to decrease the capacity and shift existing values.
* The function takes a pointer to the array variable and a pointer to the size variable
* because both can be changed by this operation (realloc / decrement).
* The function returns 0 on success and leaves the array unchanged on error.
*/
#define GENERATE_STATIC_LIST_DELETE(fname, type) \
static int fname(type **listPtr, int *listSizePtr, int pos) { \
int result = -1; \
if(!log_badargs_if4(listPtr==NULL, listSizePtr==NULL, pos < 0, pos >= *listSizePtr)) { \
memmove((*listPtr) + pos, (*listPtr) + (pos+1), ((*listSizePtr)-(pos+1))*sizeof(type)); \
(*listSizePtr)--; \
\
size_t newCharSize = (*listSizePtr)*sizeof(type); \
type *newList = flib_realloc((*listPtr), newCharSize); \
if(newList || newCharSize==0) { \
(*listPtr) = newList; \
} /* If the realloc fails, just keep using the old buffer...*/ \
result = 0; \
} \
return result; \
}
#endif /* LIST_H_ */