FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
+ − /*
+ − ** $Id: lzio.h,v 1.21.1.1 2007/12/27 13:02:25 roberto Exp $
+ − ** Buffered streams
+ − ** See Copyright Notice in lua.h
+ − */
+ −
+ −
+ − #ifndef lzio_h
+ − #define lzio_h
+ −
+ − #include "lua.h"
+ −
+ − #include "lmem.h"
+ −
+ −
+ − #define EOZ (-1) /* end of stream */
+ −
+ − typedef struct Zio ZIO;
+ −
+ − #define char2int(c) cast(int, cast(unsigned char, (c)))
+ −
+ − #define zgetc(z) (((z)->n--)>0 ? char2int(*(z)->p++) : luaZ_fill(z))
+ −
+ − typedef struct Mbuffer {
+ − char *buffer;
+ − size_t n;
+ − size_t buffsize;
+ − } Mbuffer;
+ −
+ − #define luaZ_initbuffer(L, buff) ((buff)->buffer = NULL, (buff)->buffsize = 0)
+ −
+ − #define luaZ_buffer(buff) ((buff)->buffer)
+ − #define luaZ_sizebuffer(buff) ((buff)->buffsize)
+ − #define luaZ_bufflen(buff) ((buff)->n)
+ −
+ − #define luaZ_resetbuffer(buff) ((buff)->n = 0)
+ −
+ −
+ − #define luaZ_resizebuffer(L, buff, size) \
+ − (luaM_reallocvector(L, (buff)->buffer, (buff)->buffsize, size, char), \
+ − (buff)->buffsize = size)
+ −
+ − #define luaZ_freebuffer(L, buff) luaZ_resizebuffer(L, buff, 0)
+ −
+ −
+ − LUAI_FUNC char *luaZ_openspace (lua_State *L, Mbuffer *buff, size_t n);
+ − LUAI_FUNC void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader,
+ − void *data);
+ − LUAI_FUNC size_t luaZ_read (ZIO* z, void* b, size_t n); /* read next n bytes */
+ − LUAI_FUNC int luaZ_lookahead (ZIO *z);
+ −
+ −
+ −
+ − /* --------- Private Part ------------------ */
+ −
+ − struct Zio {
+ − size_t n; /* bytes still unread */
+ − const char *p; /* current position in buffer */
+ − lua_Reader reader;
+ − void* data; /* additional data */
+ − lua_State *L; /* Lua state (for reader) */
+ − };
+ −
+ −
+ − LUAI_FUNC int luaZ_fill (ZIO *z);
+ −
+ − #endif