If 2 or more resolutions are available, use the 2nd in the list. This should (usually) be smaller than the desktop resolution, which should reduce noob fail (not realising part of interface is obscured)
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2006-2011 Igor Ulyanov <iulyanov@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include <QPushButton>
#include <QBuffer>
#include <QUuid>
#include <QBitmap>
#include <QPainter>
#include <QLinearGradient>
#include <QColor>
#include <QTextStream>
#include <QApplication>
#include <QLabel>
#include <QListWidget>
#include <QVBoxLayout>
#include <QIcon>
#include <QLineEdit>
#include <QMessageBox>
#include "hwconsts.h"
#include "mapContainer.h"
#include "igbox.h"
HWMapContainer::HWMapContainer(QWidget * parent) :
QWidget(parent),
mainLayout(this),
pMap(0),
mapgen(MAPGEN_REGULAR)
{
hhSmall.load(":/res/hh_small.png");
hhLimit = 18;
templateFilter = 0;
mainLayout.setContentsMargins(QApplication::style()->pixelMetric(QStyle::PM_LayoutLeftMargin),
1,
QApplication::style()->pixelMetric(QStyle::PM_LayoutRightMargin),
QApplication::style()->pixelMetric(QStyle::PM_LayoutBottomMargin));
QWidget* mapWidget = new QWidget(this);
mainLayout.addWidget(mapWidget, 0, 0, Qt::AlignHCenter);
QGridLayout* mapLayout = new QGridLayout(mapWidget);
mapLayout->setMargin(0);
imageButt = new QPushButton(mapWidget);
imageButt->setObjectName("imageButt");
imageButt->setFixedSize(256 + 6, 128 + 6);
imageButt->setFlat(true);
imageButt->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);//QSizePolicy::Minimum, QSizePolicy::Minimum);
mapLayout->addWidget(imageButt, 0, 0, 1, 2);
//connect(imageButt, SIGNAL(clicked()), this, SLOT(setRandomSeed()));
//connect(imageButt, SIGNAL(clicked()), this, SLOT(setRandomTheme()));
connect(imageButt, SIGNAL(clicked()), this, SLOT(setRandomMap()));
chooseMap = new QComboBox(mapWidget);
chooseMap->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
chooseMap->addItem(
// FIXME - need real icons. Disabling until then
//QIcon(":/res/mapRandom.png"),
QComboBox::tr("generated map..."));
chooseMap->addItem(
// FIXME - need real icons. Disabling until then
//QIcon(":/res/mapMaze.png"),
QComboBox::tr("generated maze..."));
chooseMap->addItem(QComboBox::tr("hand drawn map..."));
chooseMap->insertSeparator(chooseMap->count()); // separator between generators and missions
chooseMap->insertSeparator(chooseMap->count()); // separator between generators and missions
int missionindex = chooseMap->count();
numMissions = 0;
for (int i = 0; i < mapList->size(); ++i) {
QString map = (*mapList)[i];
QFile mapCfgFile(
QString("%1/Maps/%2/map.cfg")
.arg(datadir->absolutePath())
.arg(map));
QFile mapLuaFile(
QString("%1/Maps/%2/map.lua")
.arg(datadir->absolutePath())
.arg(map));
if (mapCfgFile.open(QFile::ReadOnly)) {
QString theme;
quint32 limit = 0;
QString scheme;
QString weapons;
QList<QVariant> mapInfo;
QTextStream input(&mapCfgFile);
input >> theme;
input >> limit;
input >> scheme;
input >> weapons;
mapInfo.push_back(map);
mapInfo.push_back(theme);
if (limit)
mapInfo.push_back(limit);
else
mapInfo.push_back(18);
mapInfo.push_back(mapLuaFile.exists());
if (scheme.isEmpty())
scheme = "locked";
scheme.replace("_", " ");
if (weapons.isEmpty())
weapons = "locked";
weapons.replace("_", " ");
mapInfo.push_back(scheme);
mapInfo.push_back(weapons);
if(mapLuaFile.exists())
{
chooseMap->insertItem(missionindex++,
// FIXME - need real icons. Disabling until then
//QIcon(":/res/mapMission.png"),
QComboBox::tr("Mission") + ": " + map, mapInfo);
numMissions++;
}
else
chooseMap->addItem(
// FIXME - need real icons. Disabling until then
//QIcon(":/res/mapCustom.png"),
map, mapInfo);
mapCfgFile.close();
}
}
chooseMap->insertSeparator(missionindex); // separator between missions and maps
connect(chooseMap, SIGNAL(activated(int)), this, SLOT(mapChanged(int)));
mapLayout->addWidget(chooseMap, 1, 1);
QLabel * lblMap = new QLabel(tr("Map"), mapWidget);
mapLayout->addWidget(lblMap, 1, 0);
lblFilter = new QLabel(tr("Filter"), mapWidget);
mapLayout->addWidget(lblFilter, 2, 0);
cbTemplateFilter = new QComboBox(mapWidget);
cbTemplateFilter->addItem(tr("All"), 0);
cbTemplateFilter->addItem(tr("Small"), 1);
cbTemplateFilter->addItem(tr("Medium"), 2);
cbTemplateFilter->addItem(tr("Large"), 3);
cbTemplateFilter->addItem(tr("Cavern"), 4);
cbTemplateFilter->addItem(tr("Wacky"), 5);
mapLayout->addWidget(cbTemplateFilter, 2, 1);
connect(cbTemplateFilter, SIGNAL(activated(int)), this, SLOT(setTemplateFilter(int)));
maze_size_label = new QLabel(tr("Type"), mapWidget);
mainLayout.addWidget(maze_size_label, 2, 0);
maze_size_label->hide();
cbMazeSize = new QComboBox(mapWidget);
cbMazeSize->addItem(tr("Small tunnels"), 0);
cbMazeSize->addItem(tr("Medium tunnels"), 1);
cbMazeSize->addItem(tr("Large tunnels"), 2);
cbMazeSize->addItem(tr("Small floating islands"), 3);
cbMazeSize->addItem(tr("Medium floating islands"), 4);
cbMazeSize->addItem(tr("Large floating islands"), 5);
cbMazeSize->setCurrentIndex(1);
mapLayout->addWidget(cbMazeSize, 2, 1);
cbMazeSize->hide();
connect(cbMazeSize, SIGNAL(activated(int)), this, SLOT(setMazeSize(int)));
gbThemes = new IconedGroupBox(mapWidget);
gbThemes->setTitleTextPadding(80);
gbThemes->setContentTopPadding(15);
gbThemes->setTitle(tr("Themes"));
//gbThemes->setStyleSheet("padding: 0px"); // doesn't work - stylesheet is set with icon
mapLayout->addWidget(gbThemes, 0, 2, 3, 1);
QVBoxLayout * gbTLayout = new QVBoxLayout(gbThemes);
gbTLayout->setContentsMargins(0, 0, 0 ,0);
gbTLayout->setSpacing(0);
lwThemes = new QListWidget(mapWidget);
lwThemes->setMinimumHeight(30);
lwThemes->setFixedWidth(140);
for (int i = 0; i < Themes->size(); ++i) {
QListWidgetItem * lwi = new QListWidgetItem();
lwi->setText(Themes->at(i));
lwi->setIcon(QIcon(QString("%1/Themes/%2/icon.png").arg(datadir->absolutePath()).arg(Themes->at(i))));
//lwi->setTextAlignment(Qt::AlignHCenter);
lwThemes->addItem(lwi);
}
connect(lwThemes, SIGNAL(currentRowChanged(int)), this, SLOT(themeSelected(int)));
// override default style to tighten up theme scroller
lwThemes->setStyleSheet(QString(
"QListWidget{"
"border: solid;"
"border-width: 0px;"
"border-radius: 0px;"
"border-color: transparent;"
"background-color: #0d0544;"
"color: #ffcc00;"
"font: bold 13px;"
"}"
)
);
gbTLayout->addWidget(lwThemes);
lwThemes->setSizePolicy(QSizePolicy::Maximum, QSizePolicy::Minimum);
mapLayout->setSizeConstraint(QLayout::SetFixedSize);
QWidget* seedWidget = new QWidget(this);
mainLayout.addWidget(seedWidget, 1, 0);
QGridLayout* seedLayout = new QGridLayout(seedWidget);
seedLayout->setMargin(0);
seedLabel = new QLabel(tr("Seed"), seedWidget);
seedLayout->addWidget(seedLabel, 3, 0);
seedEdit = new QLineEdit(seedWidget);
seedEdit->setMaxLength(54);
connect(seedEdit, SIGNAL(returnPressed()), this, SLOT(seedEdited()));
seedLayout->addWidget(seedEdit, 3, 1);
seedLayout->setColumnStretch(1, 5);
seedSet = new QPushButton(seedWidget);
seedSet->setText(QPushButton::tr("more"));
connect(seedSet, SIGNAL(clicked()), this, SLOT(seedEdited()));
seedLayout->setColumnStretch(2, 1);
seedLayout->addWidget(seedSet, 3, 2);
seedLabel->setVisible(false);
seedEdit->setVisible(false);
setRandomSeed();
setRandomTheme();
}
void HWMapContainer::setImage(const QImage newImage)
{
QPixmap px(256, 128);
QPixmap pxres(256, 128);
QPainter p(&pxres);
px.fill(Qt::yellow);
QBitmap bm = QBitmap::fromImage(newImage);
px.setMask(bm);
QLinearGradient linearGrad(QPoint(128, 0), QPoint(128, 128));
linearGrad.setColorAt(1, QColor(0, 0, 192));
linearGrad.setColorAt(0, QColor(66, 115, 225));
p.fillRect(QRect(0, 0, 256, 128), linearGrad);
p.drawPixmap(QPoint(0, 0), px);
addInfoToPreview(pxres);
//chooseMap->setCurrentIndex(mapgen);
pMap = 0;
}
void HWMapContainer::setHHLimit(int newHHLimit)
{
hhLimit = newHHLimit;
}
void HWMapContainer::mapChanged(int index)
{
switch(index) {
case MAPGEN_REGULAR:
mapgen = MAPGEN_REGULAR;
updatePreview();
gbThemes->show();
lblFilter->show();
cbTemplateFilter->show();
maze_size_label->hide();
cbMazeSize->hide();
emit mapChanged("+rnd+");
emit mapgenChanged(mapgen);
emit themeChanged(chooseMap->itemData(index).toList()[1].toString());
break;
case MAPGEN_MAZE:
mapgen = MAPGEN_MAZE;
updatePreview();
gbThemes->show();
lblFilter->hide();
cbTemplateFilter->hide();
maze_size_label->show();
cbMazeSize->show();
emit mapChanged("+maze+");
emit mapgenChanged(mapgen);
emit themeChanged(chooseMap->itemData(index).toList()[1].toString());
break;
case MAPGEN_DRAWN:
mapgen = MAPGEN_DRAWN;
updatePreview();
gbThemes->show();
lblFilter->hide();
cbTemplateFilter->hide();
maze_size_label->hide();
cbMazeSize->hide();
emit mapChanged("+drawn+");
emit mapgenChanged(mapgen);
emit themeChanged(chooseMap->itemData(index).toList()[1].toString());
break;
default:
updatePreview();
gbThemes->hide();
lblFilter->hide();
cbTemplateFilter->hide();
maze_size_label->hide();
cbMazeSize->hide();
emit mapChanged(chooseMap->itemData(index).toList()[0].toString());
}
}
// Should this add text to identify map size?
void HWMapContainer::addInfoToPreview(QPixmap image)
{
QPixmap finalImage = QPixmap(image.size());
finalImage.fill(QColor(0, 0, 0, 0));
QPainter p(&finalImage);
p.drawPixmap(image.rect(), image);
//p.setPen(QColor(0xf4,0x9e,0xe9));
p.setPen(QColor(0xff,0xcc,0x00));
p.setBrush(QColor(0, 0, 0));
p.drawRect(image.rect().width() - hhSmall.rect().width() - 28, 3, 40, 20);
p.setFont(QFont("MS Shell Dlg", 10));
p.drawText(image.rect().width() - hhSmall.rect().width() - 14 - (hhLimit > 9 ? 10 : 0), 18, QString::number(hhLimit));
p.drawPixmap(image.rect().width() - hhSmall.rect().width() - 5, 5, hhSmall.rect().width(), hhSmall.rect().height(), hhSmall);
imageButt->setIcon(finalImage);
imageButt->setIconSize(image.size());
}
void HWMapContainer::askForGeneratedPreview()
{
if (pMap)
{
disconnect(pMap, 0, this, SLOT(setImage(const QImage)));
disconnect(pMap, 0, this, SLOT(setHHLimit(int)));
pMap = 0;
}
pMap = new HWMap();
connect(pMap, SIGNAL(ImageReceived(const QImage)), this, SLOT(setImage(const QImage)));
connect(pMap, SIGNAL(HHLimitReceived(int)), this, SLOT(setHHLimit(int)));
pMap->getImage(m_seed,
getTemplateFilter(),
get_mapgen(),
getMazeSize(),
getDrawnMapData()
);
}
void HWMapContainer::themeSelected(int currentRow)
{
QString theme = Themes->at(currentRow);
QList<QVariant> mapInfo;
mapInfo.push_back(QString("+rnd+"));
mapInfo.push_back(theme);
mapInfo.push_back(18);
mapInfo.push_back(false);
chooseMap->setItemData(0, mapInfo);
mapInfo[0] = QString("+maze+");
chooseMap->setItemData(1, mapInfo);
mapInfo[0] = QString("+drawn+");
chooseMap->setItemData(2, mapInfo);
gbThemes->setIcon(QIcon(QString("%1/Themes/%2/icon@2x.png").arg(datadir->absolutePath()).arg(theme)));
emit themeChanged(theme);
}
QString HWMapContainer::getCurrentSeed() const
{
return m_seed;
}
QString HWMapContainer::getCurrentMap() const
{
if(chooseMap->currentIndex() < MAPGEN_MAP) return QString();
return chooseMap->itemData(chooseMap->currentIndex()).toList()[0].toString();
}
QString HWMapContainer::getCurrentTheme() const
{
return chooseMap->itemData(chooseMap->currentIndex()).toList()[1].toString();
}
bool HWMapContainer::getCurrentIsMission() const
{
if(!chooseMap->currentIndex()) return false;
return chooseMap->itemData(chooseMap->currentIndex()).toList()[3].toBool();
}
int HWMapContainer::getCurrentHHLimit() const
{
return hhLimit;
}
QString HWMapContainer::getCurrentScheme() const
{
return chooseMap->itemData(chooseMap->currentIndex()).toList()[4].toString();
}
QString HWMapContainer::getCurrentWeapons() const
{
return chooseMap->itemData(chooseMap->currentIndex()).toList()[5].toString();
}
quint32 HWMapContainer::getTemplateFilter() const
{
return cbTemplateFilter->itemData(cbTemplateFilter->currentIndex()).toInt();
}
void HWMapContainer::resizeEvent ( QResizeEvent * event )
{
Q_UNUSED(event);
//imageButt->setIconSize(imageButt->size());
}
void HWMapContainer::intSetSeed(const QString & seed)
{
m_seed = seed;
if (seed != seedEdit->text())
seedEdit->setText(seed);
}
void HWMapContainer::setSeed(const QString & seed)
{
intSetSeed(seed);
if (chooseMap->currentIndex() < MAPGEN_MAP)
updatePreview();
}
void HWMapContainer::intSetMap(const QString & map)
{
int id = 0;
for(int i = 0; i < chooseMap->count(); i++)
if(!chooseMap->itemData(i).isNull() && chooseMap->itemData(i).toList()[0].toString() == map)
{
id = i;
break;
}
if(id > 0) {
if (pMap)
{
disconnect(pMap, 0, this, SLOT(setImage(const QImage)));
disconnect(pMap, 0, this, SLOT(setHHLimit(int)));
pMap = 0;
}
chooseMap->setCurrentIndex(id);
}
}
void HWMapContainer::setMap(const QString &map)
{
intSetMap(map);
updatePreview();
}
void HWMapContainer::setTheme(const QString & theme)
{
QList<QListWidgetItem *> items = lwThemes->findItems(theme, Qt::MatchExactly);
if(items.size())
lwThemes->setCurrentItem(items.at(0));
}
void HWMapContainer::setRandomMap()
{
setRandomSeed();
switch(chooseMap->currentIndex())
{
case MAPGEN_REGULAR:
case MAPGEN_MAZE:
setRandomTheme();
break;
case MAPGEN_DRAWN:
emit drawMapRequested();
break;
default:
if(chooseMap->currentIndex() <= numMissions + MAPGEN_MAP + 1)
setRandomMission();
else
setRandomStatic();
break;
}
}
void HWMapContainer::setRandomStatic()
{
int i = MAPGEN_MAP + 3 + numMissions + rand() % (chooseMap->count() - MAPGEN_MAP - 3 - numMissions);
chooseMap->setCurrentIndex(i);
setRandomSeed();
}
void HWMapContainer::setRandomMission()
{
int i = MAPGEN_MAP + 2 + rand() % numMissions;
qDebug() << i << MAPGEN_MAP << numMissions;
chooseMap->setCurrentIndex(i);
setRandomSeed();
}
void HWMapContainer::setRandomSeed()
{
m_seed = QUuid::createUuid().toString();
seedEdit->setText(m_seed);
emit seedChanged(m_seed);
if (chooseMap->currentIndex() < MAPGEN_MAP)
updatePreview();
}
void HWMapContainer::setRandomTheme()
{
if(!Themes->size()) return;
quint32 themeNum = rand() % Themes->size();
lwThemes->setCurrentRow(themeNum);
}
void HWMapContainer::intSetTemplateFilter(int filter)
{
cbTemplateFilter->setCurrentIndex(filter);
emit newTemplateFilter(filter);
}
void HWMapContainer::setTemplateFilter(int filter)
{
intSetTemplateFilter(filter);
updatePreview();
}
MapGenerator HWMapContainer::get_mapgen(void) const
{
return mapgen;
}
int HWMapContainer::getMazeSize(void) const
{
return cbMazeSize->currentIndex();
}
void HWMapContainer::intSetMazeSize(int size)
{
cbMazeSize->setCurrentIndex(size);
emit mazeSizeChanged(size);
}
void HWMapContainer::setMazeSize(int size)
{
intSetMazeSize(size);
updatePreview();
}
void HWMapContainer::intSetMapgen(MapGenerator m)
{
mapgen = m;
chooseMap->setCurrentIndex(m);
emit mapgenChanged(m);
}
void HWMapContainer::setMapgen(MapGenerator m)
{
intSetMapgen(m);
updatePreview();
}
void HWMapContainer::setDrawnMapData(const QByteArray & ar)
{
drawMapScene.decode(ar);
updatePreview();
}
QByteArray HWMapContainer::getDrawnMapData()
{
return drawMapScene.encode();
}
void HWMapContainer::seedEdited()
{
if (seedLabel->isVisible() == false )
{
seedLabel->setVisible(true);
seedEdit->setVisible(true);
seedSet->setText(tr("Set"));
return;
}
if (seedEdit->text().isEmpty())
seedEdit->setText(m_seed);
else
{
setSeed(seedEdit->text());
emit seedChanged(seedEdit->text());
}
}
DrawMapScene * HWMapContainer::getDrawMapScene()
{
return &drawMapScene;
}
void HWMapContainer::mapDrawingFinished()
{
emit drawnMapChanged(getDrawnMapData());
updatePreview();
}
void HWMapContainer::updatePreview()
{
int curIndex = chooseMap->currentIndex();
switch(curIndex)
{
case MAPGEN_REGULAR:
askForGeneratedPreview();
break;
case MAPGEN_MAZE:
askForGeneratedPreview();
break;
case MAPGEN_DRAWN:
askForGeneratedPreview();
break;
default:
QPixmap mapImage;
qDebug() << "Map data" << curIndex << chooseMap->currentText() << chooseMap->itemData(curIndex);
if(!mapImage.load(datadir->absolutePath() + "/Maps/" + chooseMap->itemData(curIndex).toList()[0].toString() + "/preview.png")) {
imageButt->setIcon(QIcon());
return;
}
hhLimit = chooseMap->itemData(curIndex).toList()[2].toInt();
addInfoToPreview(mapImage);
}
}
void HWMapContainer::setAllMapParameters(const QString &map, MapGenerator m, int mazesize, const QString &seed, int tmpl)
{
intSetMap(map);
intSetMapgen(m);
intSetMazeSize(mazesize);
intSetSeed(seed);
intSetTemplateFilter(tmpl);
updatePreview();
}