QTfrontend/ui/widget/teamselect.cpp
author sheepluva
Wed, 25 Apr 2012 08:23:48 +0200
changeset 6928 9562ace15141
parent 6700 e04da46ee43c
child 6952 7f70f37bbf08
permissions -rw-r--r--
nemo said I was boring for removing the "hello" randomizer on room join. That was actually an accident, fixed by this commit. Now find an actual reason to call me boring (there are many to choose from :P) nemo!

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com>
 * Copyright (c) 2007-2012 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#include <algorithm>

#include <QLabel>
#include <QPixmap>
#include <QPushButton>
#include <QFrame>
#include <QDebug>

#include "vertScrollArea.h"
#include "teamselect.h"
#include "teamselhelper.h"
#include "frameTeam.h"

void TeamSelWidget::addTeam(HWTeam team)
{
    if(team.isNetTeam())
    {
        framePlaying->addTeam(team, true);
        curPlayingTeams.push_back(team);
        connect(framePlaying->getTeamWidget(team), SIGNAL(teamStatusChanged(HWTeam)),
                this, SLOT(netTeamStatusChanged(const HWTeam&)));
        connect(framePlaying->getTeamWidget(team), SIGNAL(hhNmChanged(const HWTeam&)),
                this, SLOT(hhNumChanged(const HWTeam&)));
        dynamic_cast<TeamShowWidget*>(framePlaying->getTeamWidget(team))->hhNumChanged();
        connect(framePlaying->getTeamWidget(team), SIGNAL(teamColorChanged(const HWTeam&)),
                this, SLOT(proxyTeamColorChanged(const HWTeam&)));
    }
    else
    {
        frameDontPlaying->addTeam(team, false);
        m_curNotPlayingTeams.push_back(team);
        if(m_acceptOuter)
        {
            connect(frameDontPlaying->getTeamWidget(team), SIGNAL(teamStatusChanged(HWTeam)),
                    this, SLOT(pre_changeTeamStatus(HWTeam)));
        }
        else
        {
            connect(frameDontPlaying->getTeamWidget(team), SIGNAL(teamStatusChanged(HWTeam)),
                    this, SLOT(changeTeamStatus(HWTeam)));
        }
    }
    emit setEnabledGameStart(curPlayingTeams.size()>1);
}

void TeamSelWidget::setInteractivity(bool interactive)
{
    framePlaying->setInteractivity(interactive);
}

void TeamSelWidget::hhNumChanged(const HWTeam& team)
{
    QList<HWTeam>::iterator itPlay=std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team);
    if(itPlay==curPlayingTeams.end())
    {
        qWarning() << QString("hhNumChanged: team '%1' not found").arg(team.name());
        return;
    }
    itPlay->setNumHedgehogs(team.numHedgehogs());
    emit hhogsNumChanged(team);
}

void TeamSelWidget::proxyTeamColorChanged(const HWTeam& team)
{
    QList<HWTeam>::iterator itPlay=std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team);
    if(itPlay==curPlayingTeams.end())
    {
        qWarning() << QString("proxyTeamColorChanged: team '%1' not found").arg(team.name());
        return;
    }
    itPlay->setColor(team.color());
    emit teamColorChanged(team);
}

void TeamSelWidget::changeHHNum(const HWTeam& team)
{
    QList<HWTeam>::iterator itPlay=std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team);
    if(itPlay==curPlayingTeams.end())
    {
        qWarning() << QString("changeHHNum: team '%1' not found").arg(team.name());
        return;
    }
    itPlay->setNumHedgehogs(team.numHedgehogs());

    framePlaying->setHHNum(team);
}

void TeamSelWidget::changeTeamColor(const HWTeam& team)
{
    QList<HWTeam>::iterator itPlay=std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team);
    if(itPlay==curPlayingTeams.end())
    {
        qWarning() << QString("changeTeamColor: team '%1' not found").arg(team.name());
        return;
    }
    itPlay->setColor(team.color());

    framePlaying->setTeamColor(team);
}

void TeamSelWidget::removeNetTeam(const HWTeam& team)
{
    //qDebug() << QString("removeNetTeam: removing team '%1'").arg(team.TeamName);
    for(;;)
    {
        QList<HWTeam>::iterator itPlay=std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team);
        if(itPlay==curPlayingTeams.end())
        {
            qWarning() << QString("removeNetTeam: team '%1' not found").arg(team.name());
            break;
        }
        if(itPlay->isNetTeam())
        {
            QObject::disconnect(framePlaying->getTeamWidget(*itPlay), SIGNAL(teamStatusChanged(HWTeam)));
            framePlaying->removeTeam(team);
            curPlayingTeams.erase(itPlay);
            break;
        }
    }
    emit setEnabledGameStart(curPlayingTeams.size()>1);
}

void TeamSelWidget::netTeamStatusChanged(const HWTeam& team)
{
    QList<HWTeam>::iterator itPlay=std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team);

}

//void TeamSelWidget::removeTeam(__attribute__ ((unused)) HWTeam team)
//{
//curDontPlayingTeams.erase(std::find(curDontPlayingTeams.begin(), curDontPlayingTeams.end(), team));
//}

void TeamSelWidget::changeTeamStatus(HWTeam team)
{
    QList<HWTeam>::iterator itDontPlay=std::find(m_curNotPlayingTeams.begin(), m_curNotPlayingTeams.end(), team);
    QList<HWTeam>::iterator itPlay=std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team);

    bool willBePlaying=itDontPlay!=m_curNotPlayingTeams.end();

    if(!willBePlaying)
    {
        // playing team => dont playing
        m_curNotPlayingTeams.push_back(*itPlay);
        emit teamNotPlaying(*itPlay);
        curPlayingTeams.erase(itPlay);
    }
    else
    {
        // return if max playing teams reached
        if(framePlaying->isFullTeams()) return;
        // dont playing team => playing
        team=*itDontPlay; // for net team info saving in framePlaying (we have only name with netID from network)
        itDontPlay->setColor(framePlaying->getNextColor());
        curPlayingTeams.push_back(*itDontPlay);
        if(!m_acceptOuter) emit teamWillPlay(*itDontPlay);
        m_curNotPlayingTeams.erase(itDontPlay);
    }

    FrameTeams* pRemoveTeams;
    FrameTeams* pAddTeams;
    if(!willBePlaying)
    {
        pRemoveTeams=framePlaying;
        pAddTeams=frameDontPlaying;
    }
    else
    {
        pRemoveTeams=frameDontPlaying;
        pAddTeams=framePlaying;
    }

    pAddTeams->addTeam(team, willBePlaying);
    pRemoveTeams->removeTeam(team);
    if(!team.isNetTeam() && m_acceptOuter && !willBePlaying)
    {
        connect(frameDontPlaying->getTeamWidget(team), SIGNAL(teamStatusChanged(HWTeam)),
                this, SLOT(pre_changeTeamStatus(HWTeam)));
    }
    else
    {
        connect(pAddTeams->getTeamWidget(team), SIGNAL(teamStatusChanged(HWTeam)),
                this, SLOT(changeTeamStatus(HWTeam)));
    }
    if(willBePlaying)
    {
        connect(framePlaying->getTeamWidget(team), SIGNAL(hhNmChanged(const HWTeam&)),
                this, SLOT(hhNumChanged(const HWTeam&)));
        dynamic_cast<TeamShowWidget*>(framePlaying->getTeamWidget(team))->hhNumChanged();
        connect(framePlaying->getTeamWidget(team), SIGNAL(teamColorChanged(const HWTeam&)),
                this, SLOT(proxyTeamColorChanged(const HWTeam&)));
        emit teamColorChanged(((TeamShowWidget*)framePlaying->getTeamWidget(team))->getTeam());
    }

    QSize szh=pAddTeams->sizeHint();
    QSize szh1=pRemoveTeams->sizeHint();
    if(szh.isValid() && szh1.isValid())
    {
        pAddTeams->resize(pAddTeams->size().width(), szh.height());
        pRemoveTeams->resize(pRemoveTeams->size().width(), szh1.height());
    }

    emit setEnabledGameStart(curPlayingTeams.size()>1);
}

void TeamSelWidget::addScrArea(FrameTeams* pfteams, QColor color, int fixedHeight)
{
    VertScrArea* area = new VertScrArea(color);
    area->setWidget(pfteams);
    mainLayout.addWidget(area, 30);
    if (fixedHeight > 0)
    {
        area->setMinimumHeight(fixedHeight);
        area->setMaximumHeight(fixedHeight);
        area->setStyleSheet(
            "FrameTeams{"
            "border: solid;"
            "border-width: 1px;"
            "border-radius: 16px;"
            "border-color: #ffcc00;"
            "}"
        );
    }
}

TeamSelWidget::TeamSelWidget(QWidget* parent) :
    QGroupBox(parent), mainLayout(this), m_acceptOuter(false)
{
    setTitle(QGroupBox::tr("Playing teams"));
    framePlaying = new FrameTeams();
    frameDontPlaying = new FrameTeams();

    QPalette p;
    p.setColor(QPalette::Window, QColor(0x00, 0x00, 0x00));
    addScrArea(framePlaying, p.color(QPalette::Window).light(105), 250);
    addScrArea(frameDontPlaying, p.color(QPalette::Window).dark(105), 0);
}

void TeamSelWidget::setAcceptOuter(bool acceptOuter)
{
    m_acceptOuter=acceptOuter;
}

void TeamSelWidget::resetPlayingTeams(const QList<HWTeam>& teamslist)
{
    //for(it=curPlayingTeams.begin(); it!=curPlayingTeams.end(); it++) {
    //framePlaying->removeTeam(*it);
    //}
    framePlaying->resetTeams();
    framePlaying->resetColors();
    curPlayingTeams.clear();
    //for(it=curDontPlayingTeams.begin(); it!=curDontPlayingTeams.end(); it++) {
    //frameDontPlaying->removeTeam(*it);
    //}
    frameDontPlaying->resetTeams();
    m_curNotPlayingTeams.clear();

    foreach(HWTeam team, teamslist)
    addTeam(team);
}

bool TeamSelWidget::isPlaying(HWTeam team) const
{
    return std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team)!=curPlayingTeams.end();
}

QList<HWTeam> TeamSelWidget::getPlayingTeams() const
{
    return curPlayingTeams;
}

QList<HWTeam> TeamSelWidget::getNotPlayingTeams() const
{
    return m_curNotPlayingTeams;
}

void TeamSelWidget::pre_changeTeamStatus(HWTeam team)
{
    team.setColor(framePlaying->getNextColor());
    emit acceptRequested(team);
}