QTfrontend/ui/widget/qpushbuttonwithsound.cpp
author sheepluva
Wed, 25 Apr 2012 08:23:48 +0200
changeset 6928 9562ace15141
parent 6700 e04da46ee43c
child 6930 d187ea93fc4f
permissions -rw-r--r--
nemo said I was boring for removing the "hello" randomizer on room join. That was actually an accident, fixed by this commit. Now find an actual reason to call me boring (there are many to choose from :P) nemo!

#include <QMessageBox>
#include <QDir>

#include "qpushbuttonwithsound.h"
#include "HWDataManager.h"
#include "SDLInteraction.h"
#include "hwform.h"
#include "gameuiconfig.h"

QPushButtonWithSound::QPushButtonWithSound(QWidget *parent) :
    QPushButton(parent),
    isSoundEnabled(true)
{
    connect(this, SIGNAL(clicked()), this, SLOT(buttonClicked()));
}

void QPushButtonWithSound::buttonClicked()
{
    if ( !isSoundEnabled || !HWForm::config->isFrontendSoundEnabled())
        return;

    HWDataManager & dataMgr = HWDataManager::instance();

    if (this->isEnabled())
        SDLInteraction::instance().playSoundFile(dataMgr.findFileForRead("Sounds/roperelease.ogg"));
}