nemo said I was boring for removing the "hello" randomizer on room join.
That was actually an accident, fixed by this commit.
Now find an actual reason to call me boring (there are many to choose from :P) nemo!
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2012 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include <QGraphicsSceneMouseEvent>
#include <QGraphicsPathItem>
#include <QtEndian>
#include <QDebug>
#include "drawmapscene.h"
template <class T> T sqr(const T & x)
{
return x*x;
}
DrawMapScene::DrawMapScene(QObject *parent) :
QGraphicsScene(parent),
m_pen(Qt::yellow),
m_brush(Qt::yellow)
{
setSceneRect(0, 0, 4096, 2048);
QLinearGradient gradient(0, 0, 0, 2048);
gradient.setColorAt(0, QColor(60, 60, 155));
gradient.setColorAt(1, QColor(155, 155, 60));
m_eraser = QBrush(gradient);
setBackgroundBrush(m_eraser);
m_isErasing = false;
m_pen.setWidth(76);
m_pen.setJoinStyle(Qt::RoundJoin);
m_pen.setCapStyle(Qt::RoundCap);
m_currPath = 0;
}
void DrawMapScene::mouseMoveEvent(QGraphicsSceneMouseEvent * mouseEvent)
{
if(m_currPath && (mouseEvent->buttons() & Qt::LeftButton))
{
QPainterPath path = m_currPath->path();
if(mouseEvent->modifiers() & Qt::ControlModifier)
{
int c = path.elementCount();
QPointF pos = mouseEvent->scenePos();
path.setElementPositionAt(c - 1, pos.x(), pos.y());
}
else
{
path.lineTo(mouseEvent->scenePos());
paths.first().points.append(mouseEvent->scenePos().toPoint());
}
m_currPath->setPath(path);
emit pathChanged();
}
}
void DrawMapScene::mousePressEvent(QGraphicsSceneMouseEvent * mouseEvent)
{
m_currPath = addPath(QPainterPath(), m_pen);
QPainterPath path = m_currPath->path();
QPointF p = mouseEvent->scenePos();
p += QPointF(0.01, 0.01);
path.moveTo(p);
path.lineTo(mouseEvent->scenePos());
PathParams params;
params.width = serializePenWidth(m_pen.width());
params.erasing = m_isErasing;
params.points = QList<QPoint>() << mouseEvent->scenePos().toPoint();
paths.prepend(params);
m_currPath->setPath(path);
emit pathChanged();
}
void DrawMapScene::mouseReleaseEvent(QGraphicsSceneMouseEvent * mouseEvent)
{
if (m_currPath)
{
QPainterPath path = m_currPath->path();
path.lineTo(mouseEvent->scenePos());
paths.first().points.append(mouseEvent->scenePos().toPoint());
m_currPath->setPath(path);
simplifyLast();
m_currPath = 0;
}
}
void DrawMapScene::wheelEvent(QGraphicsSceneWheelEvent * wheelEvent)
{
if(wheelEvent->delta() > 0 && m_pen.width() < 516)
m_pen.setWidth(m_pen.width() + 10);
else if(wheelEvent->delta() < 0 && m_pen.width() >= 16)
m_pen.setWidth(m_pen.width() - 10);
if(m_currPath)
{
m_currPath->setPen(m_pen);
paths.first().width = serializePenWidth(m_pen.width());
}
}
void DrawMapScene::undo()
{
if(items().size())
{
removeItem(items().first());
paths.removeFirst();
emit pathChanged();
}
else if(oldItems.size())
{
while(oldItems.size())
addItem(oldItems.takeFirst());
paths = oldPaths;
emit pathChanged();
}
}
void DrawMapScene::clearMap()
{
// don't clear if already cleared
if(!items().size())
return;
oldItems.clear();
// do this since clear() would _destroy_ all items
while(items().size())
{
oldItems.push_front(items().first());
removeItem(items().first());
}
oldPaths = paths;
paths.clear();
emit pathChanged();
}
void DrawMapScene::setErasing(bool erasing)
{
m_isErasing = erasing;
if(erasing)
m_pen.setBrush(m_eraser);
else
m_pen.setBrush(m_brush);
}
QByteArray DrawMapScene::encode()
{
QByteArray b;
for(int i = paths.size() - 1; i >= 0; --i)
{
int cnt = 0;
PathParams params = paths.at(i);
foreach(QPoint point, params.points)
{
qint16 px = qToBigEndian((qint16)point.x());
qint16 py = qToBigEndian((qint16)point.y());
quint8 flags = 0;
if(!cnt) flags = 0x80 + params.width;
if(params.erasing) flags |= 0x40;
b.append((const char *)&px, 2);
b.append((const char *)&py, 2);
b.append((const char *)&flags, 1);
++cnt;
}
}
return b;
}
void DrawMapScene::decode(QByteArray data)
{
bool erasing = m_isErasing;
oldItems.clear();
oldPaths.clear();
clear();
paths.clear();
PathParams params;
while(data.size() >= 5)
{
qint16 px = qFromBigEndian(*(qint16 *)data.data());
data.remove(0, 2);
qint16 py = qFromBigEndian(*(qint16 *)data.data());
data.remove(0, 2);
quint8 flags = *(quint8 *)data.data();
data.remove(0, 1);
if(flags & 0x80)
{
if(params.points.size())
{
addPath(pointsToPath(params.points), m_pen);
paths.prepend(params);
params.points.clear();
}
quint8 penWidth = flags & 0x3f;
m_pen.setWidth(deserializePenWidth(penWidth));
if(flags & 0x40)
m_pen.setBrush(m_eraser);
else
m_pen.setBrush(m_brush);
params.width = penWidth;
}
params.points.append(QPoint(px, py));
}
if(params.points.size())
{
addPath(pointsToPath(params.points), m_pen);
paths.prepend(params);
}
emit pathChanged();
setErasing(erasing);
}
void DrawMapScene::simplifyLast()
{
if(!paths.size()) return;
QList<QPoint> points = paths.at(0).points;
QPoint prevPoint = points.first();
int i = 1;
while(i < points.size())
{
if( (i != points.size() - 1)
&& (sqr(prevPoint.x() - points[i].x()) + sqr(prevPoint.y() - points[i].y()) < 1000)
)
points.removeAt(i);
else
{
prevPoint = points[i];
++i;
}
}
paths[0].points = points;
// redraw path
{
QGraphicsPathItem * pathItem = static_cast<QGraphicsPathItem *>(items()[0]);
pathItem->setPath(pointsToPath(paths[0].points));
}
emit pathChanged();
}
QPainterPath DrawMapScene::pointsToPath(const QList<QPoint> points)
{
QPainterPath path;
if(points.size())
{
QPointF p = points[0] + QPointF(0.01, 0.01);
path.moveTo(p);
foreach(QPoint p, points)
path.lineTo(p);
}
return path;
}
quint8 DrawMapScene::serializePenWidth(int width)
{
return (width - 6) / 10;
}
int DrawMapScene::deserializePenWidth(quint8 width)
{
return width * 10 + 6;
}