Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2005-2011 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#if !defined(TARGET_OS_IPHONE)
#include <QString>
#include <QDir>
#include <QStringList>
#include <QPair>
#include "themesmodel.h"
extern QString * cProtoVer;
extern QString * cVersionString;
extern QString * cDataDir;
extern QString * cConfigDir;
extern QDir * bindir;
extern QDir * cfgdir;
extern QDir * datadir;
extern bool custom_config;
extern bool custom_data;
extern int cMaxTeams;
extern int cMinServerVersion;
class QStringListModel;
extern ThemesModel * themesModel;
extern QStringList * mapList;
extern QStringList * scriptList;
extern QString * cDefaultAmmoStore;
extern int cAmmoNumber;
extern QList< QPair<QString, QString> > cDefaultAmmos;
extern unsigned int colors[];
extern QString * netHost;
extern quint16 netPort;
extern bool haveServer;
extern bool isDevBuild;
#endif
#define AMMOLINE_DEFAULT_QT "939192942219912103223511100120100000021111010101111991"
#define AMMOLINE_DEFAULT_PROB "040504054160065554655446477657666666615551010111541111"
#define AMMOLINE_DEFAULT_DELAY "000000000000020550000004000700400000000022000000060000"
#define AMMOLINE_DEFAULT_CRATE "131111031211111112311411111111111111121111110111111111"
//TODO: Remove Piano's unlimited uses!
#define AMMOLINE_CRAZY_QT "999999999999999999299999999999999929999999990999999229"
#define AMMOLINE_CRAZY_PROB "111111011111111111111111111111111111111111110111111111"
#define AMMOLINE_CRAZY_DELAY "000000000000000000000000000000000000000000000000000000"
#define AMMOLINE_CRAZY_CRATE "131111031211111112311411111111111111121111010111111111"
#define AMMOLINE_PROMODE_QT "909000900000000000000900000000000000000000000000000000"
#define AMMOLINE_PROMODE_PROB "000000000000000000000000000000000000000000000000000000"
#define AMMOLINE_PROMODE_DELAY "000000000000020550000004000700400000000020000000000000"
#define AMMOLINE_PROMODE_CRATE "111111111111111111111111111111111111111110010111111111"
#define AMMOLINE_SHOPPA_QT "000000990000000000000000000000000000000000000000000000"
#define AMMOLINE_SHOPPA_PROB "444441004424440221011212122242200000000200040001001111"
#define AMMOLINE_SHOPPA_DELAY "000000000000000000000000000000000000000000000000000000"
#define AMMOLINE_SHOPPA_CRATE "111111111111111111111111111111111111111110110111111111"
#define AMMOLINE_CLEAN_QT "101000900001000001100000000000000000000000000000100000"
#define AMMOLINE_CLEAN_PROB "040504054160065554655446477657666666615551010111541111"
#define AMMOLINE_CLEAN_DELAY "000000000000000000000000000000000000000000000000000000"
#define AMMOLINE_CLEAN_CRATE "131111031211111112311411111111111111121111110111111111"
#define AMMOLINE_MINES_QT "000000990009000000030000000000000000000000000000000000"
#define AMMOLINE_MINES_PROB "000000000000000000000000000000000000000000000000000000"
#define AMMOLINE_MINES_DELAY "000000000000020550000004000700400000000020000000060000"
#define AMMOLINE_MINES_CRATE "111111111111111111111111111111111111111111110111111111"
#define AMMOLINE_PORTALS_QT "900000900200000000210000000000000011000009000000000000"
#define AMMOLINE_PORTALS_PROB "040504054160065554655446477657666666615551010111541111"
#define AMMOLINE_PORTALS_DELAY "000000000000020550000004000700400000000020000000060000"
#define AMMOLINE_PORTALS_CRATE "131111031211111112311411111111111111121111110111111111"
#define NETGAME_DEFAULT_PORT 46631
// see http://en.wikipedia.org/wiki/List_of_colors
#define HW_TEAMCOLOR_ARRAY { 0xff007fff, /* azure */ \
0xffdd0000, /* classic red */ \
0xff3e9321, /* classic green */ \
0xffa23dbb, /* classic purple */ \
0xffffb347, /* pastel orange */ \
0xffcfcfc4, /* pastel gray */ \
0xffbff000, /* lime */ \
0xffffef00, /* yellow */ \
/* add new colors here */ \
0 }