cmake_modules/FindLua.cmake
author Xeli
Sat, 24 Mar 2012 15:52:07 +0100
changeset 6812 929b467c7277
parent 3145 a9af6bf223cf
child 6813 48c3462ddce9
permissions -rw-r--r--
fixed some typo's. LUA_LIBRARY now points to the right name, regardless of the host machine. Running cmake after a bad attempt (ie forgot to add paths to PATH) now works rather than having to clean the cache

# Find the Lua library
#

IF(WIN32)
	SET(LUA_DEFAULT lua.dll)
ELSE(WIN32)
	IF(APPLE)
		SET(LUA_DEFAULT lua)
	ELSE(APPLE)
		if (ANDROID)
                	SET(LUA_DEFAULT "liblua5.1.so")
                else (ANDROID)
	                #locate the system's lua library
			FIND_LIBRARY(LUA_DEFAULT NAMES lua51 lua5.1 lua-5.1 lua PATHS /lib /usr/lib /usr/local/lib /usr/pkg/lib)
			IF(${LUA_DEFAULT} MATCHES "LUA_DEFAULT-NOTFOUND")
				#UNSET(LUA_DEFAULT)
				MESSAGE(FATAL_ERROR "Couldn't find Lua 5.1 library!")
			ENDIF()
			#remove the path (fpc doesn't like it - why?)
			GET_FILENAME_COMPONENT(LUA_DEFAULT ${LUA_DEFAULT} NAME)
                ENDIF(ANDROID)
	ENDIF(APPLE)
ENDIF(WIN32)
SET(LUA_LIBRARY ${LUA_DEFAULT} CACHE STRING "Lua library to link to; file name without path only!")
#UNSET(LUA_DEFAULT)