will fix this http://code.google.com/p/hedgewars/source/detail?r=9f0e79ab51f00f3b1e133ae70cdd63f6963439c0 and will allow hedgewars to build without video recording enabled, for the time being although i want to talk to koda or someone to understand what should be #ifdef'd and if i've done too much or too little.. but at least that will let it build
To compile and install you need: - CMake >= 2.6.0 - FreePascal >= 2.2.0 - Qt >= 4.5.0 - SDL >= 1.2.5 - SDL_net >= 1.2.5 - SDL_mixer >= 1.2 - SDL_image >= 1.2 - SDL_ttf >= 2.0 - Lua >= 5.1.0 - Physfs >= 2.1For server: - Glasgow Haskell Compiler >= 6.10 - bytestring-show package - dataenc package - hslogger packageFor videorecording: - FFmpeg or LibAV - GLUT (when SDL < 2)For compressed screenshots: - libpngLua will be automatically built if not found.1. Configure:$ cmake .or$ cmake -DCMAKE_BUILD_TYPE="Release" -DCMAKE_INSTALL_PREFIX="install_prefix" \-DDATA_INSTALL_DIR="data_dir" -DNOSERVER=1 .Add -DNOSERVER=0 to compile net server (remember to check out the additionaldependencies with the hedgewars-server.cabal configuration file. If you haveQt installed but it is not found, you can set it up with-DQT_QMAKE_EXECUTABLE="path_to_qmake".To get a glimpse of the main configuration options, you may use this command`cat CMakeLists.txt | grep option`2. Compile:$ make3. Install:# make installThat's all! Enjoy!