Fix DrawHLinesExplosions setting invalid map pixels if called at wrap world edge
This caused an errror message after the game when using hammer or pickhammer at wrap world edge.
MISC_DIR := $(call my-dir)
LOCAL_PATH := MISC_DIR
include $(MISC_DIR)/liblua/Android.mk
include $(MISC_DIR)/libphysfs/Android.mk
include $(MISC_DIR)/libphyslayer/Android.mk