Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
{-
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
\-}
{-# LANGUAGE BangPatterns, GeneralizedNewtypeDeriving #-}
module RoomsAndClients(
RoomIndex(),
ClientIndex(),
MRoomsAndClients(),
IRoomsAndClients(),
newRoomsAndClients,
addRoom,
addClient,
removeRoom,
removeClient,
modifyRoom,
modifyClient,
lobbyId,
moveClientToLobby,
moveClientToRoom,
clientRoomM,
clientExists,
client,
room,
client'sM,
room'sM,
allClientsM,
allRoomsM,
clientsM,
roomsM,
roomClientsM,
roomClientsIndicesM,
withRoomsAndClients,
allRooms,
allClients,
clientRoom,
showRooms,
roomClients
) where
import Store
import Control.Monad
import Control.DeepSeq
data Room r = Room {
roomClients' :: ![ClientIndex],
room' :: !r
}
data Client c = Client {
clientRoom' :: !RoomIndex,
client' :: !c
}
newtype RoomIndex = RoomIndex ElemIndex
deriving (Eq, NFData)
newtype ClientIndex = ClientIndex ElemIndex
deriving (Eq, Show, Read, Ord, NFData)
instance Show RoomIndex where
show (RoomIndex i) = 'r' : show i
unRoomIndex :: RoomIndex -> ElemIndex
unRoomIndex (RoomIndex r) = r
unClientIndex :: ClientIndex -> ElemIndex
unClientIndex (ClientIndex c) = c
newtype MRoomsAndClients r c = MRoomsAndClients (MStore (Room r), MStore (Client c))
newtype IRoomsAndClients r c = IRoomsAndClients (IStore (Room r), IStore (Client c))
lobbyId :: RoomIndex
lobbyId = RoomIndex firstIndex
newRoomsAndClients :: r -> IO (MRoomsAndClients r c)
newRoomsAndClients r = do
rooms <- newStore
clients <- newStore
let rnc = MRoomsAndClients (rooms, clients)
ri <- addRoom rnc r
when (ri /= lobbyId) $ error "Empty struct inserts not at firstIndex index"
return rnc
roomAddClient :: ClientIndex -> Room r -> Room r
roomAddClient cl rm = let cls = cl : roomClients' rm; nr = rm{roomClients' = cls} in cls `deepseq` nr
roomRemoveClient :: ClientIndex -> Room r -> Room r
roomRemoveClient cl rm = let cls = filter (/= cl) $ roomClients' rm; nr = rm{roomClients' = cls} in cls `deepseq` nr
addRoom :: MRoomsAndClients r c -> r -> IO RoomIndex
addRoom (MRoomsAndClients (rooms, _)) rm = do
i <- addElem rooms (Room [] rm)
return $ RoomIndex i
addClient :: MRoomsAndClients r c -> c -> IO ClientIndex
addClient (MRoomsAndClients (rooms, clients)) cl = do
i <- addElem clients (Client lobbyId cl)
modifyElem rooms (roomAddClient (ClientIndex i)) (unRoomIndex lobbyId)
return $ ClientIndex i
removeRoom :: MRoomsAndClients r c -> RoomIndex -> IO ()
removeRoom rnc@(MRoomsAndClients (rooms, _)) rm@(RoomIndex ri)
| rm == lobbyId = error "Cannot delete lobby"
| otherwise = do
clIds <- liftM roomClients' $ readElem rooms ri
forM_ clIds (moveClientToLobby rnc)
removeElem rooms ri
removeClient :: MRoomsAndClients r c -> ClientIndex -> IO ()
removeClient (MRoomsAndClients (rooms, clients)) cl@(ClientIndex ci) = do
RoomIndex ri <- liftM clientRoom' $ readElem clients ci
modifyElem rooms (roomRemoveClient cl) ri
removeElem clients ci
modifyRoom :: MRoomsAndClients r c -> (r -> r) -> RoomIndex -> IO ()
modifyRoom (MRoomsAndClients (rooms, _)) f (RoomIndex ri) = modifyElem rooms (\r -> r{room' = f $ room' r}) ri
modifyClient :: MRoomsAndClients r c -> (c -> c) -> ClientIndex -> IO ()
modifyClient (MRoomsAndClients (_, clients)) f (ClientIndex ci) = modifyElem clients (\c -> c{client' = f $ client' c}) ci
moveClientInRooms :: MRoomsAndClients r c -> RoomIndex -> RoomIndex -> ClientIndex -> IO ()
moveClientInRooms (MRoomsAndClients (rooms, clients)) (RoomIndex riFrom) rt@(RoomIndex riTo) cl@(ClientIndex ci) = do
modifyElem rooms (roomRemoveClient cl) riFrom
modifyElem rooms (roomAddClient cl) riTo
modifyElem clients (\c -> c{clientRoom' = rt}) ci
moveClientToLobby :: MRoomsAndClients r c -> ClientIndex -> IO ()
moveClientToLobby rnc ci = do
rm <- clientRoomM rnc ci
moveClientInRooms rnc rm lobbyId ci
moveClientToRoom :: MRoomsAndClients r c -> RoomIndex -> ClientIndex -> IO ()
moveClientToRoom rnc = moveClientInRooms rnc lobbyId
clientExists :: MRoomsAndClients r c -> ClientIndex -> IO Bool
clientExists (MRoomsAndClients (_, clients)) (ClientIndex ci) = elemExists clients ci
clientRoomM :: MRoomsAndClients r c -> ClientIndex -> IO RoomIndex
clientRoomM (MRoomsAndClients (_, clients)) (ClientIndex ci) = liftM clientRoom' (clients `readElem` ci)
client'sM :: MRoomsAndClients r c -> (c -> a) -> ClientIndex -> IO a
client'sM (MRoomsAndClients (_, clients)) f (ClientIndex ci) = liftM (f . client') (clients `readElem` ci)
room'sM :: MRoomsAndClients r c -> (r -> a) -> RoomIndex -> IO a
room'sM (MRoomsAndClients (rooms, _)) f (RoomIndex ri) = liftM (f . room') (rooms `readElem` ri)
allClientsM :: MRoomsAndClients r c -> IO [ClientIndex]
allClientsM (MRoomsAndClients (_, clients)) = liftM (map ClientIndex) $ indicesM clients
allRoomsM :: MRoomsAndClients r c -> IO [RoomIndex]
allRoomsM (MRoomsAndClients (rooms, _)) = liftM (map RoomIndex) $ indicesM rooms
clientsM :: MRoomsAndClients r c -> IO [c]
clientsM (MRoomsAndClients (_, clients)) = indicesM clients >>= mapM (liftM client' . readElem clients)
roomsM :: MRoomsAndClients r c -> IO [r]
roomsM (MRoomsAndClients (rooms, _)) = indicesM rooms >>= mapM (liftM room' . readElem rooms)
roomClientsIndicesM :: MRoomsAndClients r c -> RoomIndex -> IO [ClientIndex]
roomClientsIndicesM (MRoomsAndClients (rooms, _)) (RoomIndex ri) = liftM roomClients' (rooms `readElem` ri)
roomClientsM :: MRoomsAndClients r c -> RoomIndex -> IO [c]
roomClientsM (MRoomsAndClients (rooms, clients)) (RoomIndex ri) = liftM roomClients' (rooms `readElem` ri) >>= mapM (\(ClientIndex ci) -> liftM client' $ readElem clients ci)
withRoomsAndClients :: MRoomsAndClients r c -> (IRoomsAndClients r c -> a) -> IO a
withRoomsAndClients (MRoomsAndClients (rooms, clients)) f =
withIStore2 rooms clients (\r c -> f $ IRoomsAndClients (r, c))
----------------------------------------
----------- IRoomsAndClients -----------
showRooms :: (Show r, Show c) => IRoomsAndClients r c -> String
showRooms rnc@(IRoomsAndClients (rooms, clients)) = concatMap showRoom (allRooms rnc)
where
showRoom r = unlines $ (show r ++ ": " ++ (show . room' $ rooms ! unRoomIndex r)) : map showClient (roomClients' $ rooms ! unRoomIndex r)
showClient c = " " ++ show c ++ ": " ++ (show . client' $ clients ! unClientIndex c)
allRooms :: IRoomsAndClients r c -> [RoomIndex]
allRooms (IRoomsAndClients (rooms, _)) = map RoomIndex $ indices rooms
allClients :: IRoomsAndClients r c -> [ClientIndex]
allClients (IRoomsAndClients (_, clients)) = map ClientIndex $ indices clients
clientRoom :: IRoomsAndClients r c -> ClientIndex -> RoomIndex
clientRoom (IRoomsAndClients (_, clients)) (ClientIndex ci) = clientRoom' (clients ! ci)
client :: IRoomsAndClients r c -> ClientIndex -> c
client (IRoomsAndClients (_, clients)) (ClientIndex ci) = client' (clients ! ci)
room :: IRoomsAndClients r c -> RoomIndex -> r
room (IRoomsAndClients (rooms, _)) (RoomIndex ri) = room' (rooms ! ri)
roomClients :: IRoomsAndClients r c -> RoomIndex -> [ClientIndex]
roomClients (IRoomsAndClients (rooms, _)) (RoomIndex ri) = roomClients' (rooms ! ri)