Added auto cropping to atlasing
Added splitting of animation sheets to frames and auto crop the frames.
Fixed some atlas blitting issues. Vertex coords are still improper tho for
auto cropped frames
@echo off
:edit these variables if you need
SET PASCAL=C:\FPC\2.4.4\bin\i386-win32\
SET QTDIR=C:\QtSDK\Desktop\Qt\4.7.4\mingw\bin
SET PATH=%PATH%;%PASCAL%
:SETUP
cd ..
if not exist bin mkdir bin
cd bin
echo Copying the DLLs...
xcopy /d/y ..\misc\winutils\bin\* .
xcopy /d/y %QTDIR%\QtCore4.dll .
xcopy /d/y %QTDIR%\QtGui4.dll .
xcopy /d/y %QTDIR%\QtNetwork4.dll .
xcopy /d/y %QTDIR%\libgcc_s_dw2-1.dll .
xcopy /d/y %QTDIR%\mingwm10.dll .
echo Setting up the environment...
call %QTDIR%\qtenv2.bat
echo Running cmake...
set errorlevel=
cmake -G "MinGW Makefiles" -DCMAKE_INCLUDE_PATH="%CD%\..\misc\winutils\include" -DCMAKE_LIBRARY_PATH="%CD%\..\misc\winutils\lib" ..
if %errorlevel% NEQ 0 goto exit
echo Running make...
set errorlevel=
mingw32-make -lSDL -lSDL_Mixer install
if %errorlevel% NEQ 0 goto exit
echo Creating shortcut...
if /i "%PROGRAMFILES(X86)%"=="" (
COPY /y ..\misc\winutils\Hedgewars_x86.lnk C:\%HOMEPATH%\Desktop\Hedgewars.lnk
) else (
COPY /y ..\misc\winutils\Hedgewars_x64.lnk C:\%HOMEPATH%\Desktop\Hedgewars.lnk
)
echo ALL DONE, Hedgewars has been successfully compiled and installed
:exit
cd ../tools
pause