Added auto cropping to atlasing
Added splitting of animation sheets to frames and auto crop the frames.
Fixed some atlas blitting issues. Vertex coords are still improper tho for
auto cropped frames
# Find the Lua library
# --------------------
# On Android/Windows/OSX this just defines the name of the library that
# will be compiled from our bundled sources
# On Linux it will try to load the system library and fallback to compiling
# the bundled one when nothing is found
set(LUA_FOUND false)
if (ANDROID)
SET(LUA_DEFAULT "liblua5.1.so")
else (ANDROID)
IF(WIN32)
SET(LUA_DEFAULT lua.dll)
ELSE(WIN32)
IF(APPLE)
SET(LUA_DEFAULT lua)
ELSE(APPLE)
#locate the system's lua library
FIND_LIBRARY(LUA_DEFAULT NAMES lua51 lua5.1 lua-5.1 lua PATHS /lib /usr/lib /usr/local/lib /usr/pkg/lib)
IF(${LUA_DEFAULT} MATCHES "LUA_DEFAULT-NOTFOUND")
set(LUA_DEFAULT lua)
ELSE()
set(LUA_FOUND true)
message(STATUS "LibLua 5.1 found at ${LUA_DEFAULT}")
#remove the path (fpc doesn't like it - why?)
GET_FILENAME_COMPONENT(LUA_DEFAULT ${LUA_DEFAULT} NAME)
ENDIF()
ENDIF(APPLE)
ENDIF(WIN32)
ENDIF(ANDROID)
SET(LUA_LIBRARY ${LUA_DEFAULT} CACHE STRING "Lua library to link to; file name without path only!")