cmake_modules/checkModule.hs
author nemo
Wed, 24 Dec 2014 11:41:53 -0500
changeset 10712 89eaf51d0e9a
parent 10109 91d126fbd7bd
child 12402 cc2163c7750f
permissions -rw-r--r--
Probably fixes issue #891 although the overall playability of the campaign, who knows, since invalid name was used in the add too

module Main where

import qualified MODULE as M

main = undefined $ M.FUNCTION PARAMETERS