QTfrontend/util/namegen.h
author Wuzzy <Wuzzy2@mail.ru>
Mon, 13 Nov 2017 22:14:45 +0100
changeset 12836 8610462e3d33
parent 12505 82c75a317d48
child 14934 0ec0ed2d9045
permissions -rw-r--r--
Remove 2 unused number tags in Construction Mode GUI These numbers are shown aside the power tag, but the numbers never change. They don't serve any purpose and are just visual clutter and annoying, since they partially overlap. They are probably a leftover from copying code over from other scripts. With this changeset, only the power and turn time are left visible, as it is supposed to.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2009 Martin Minarik <ttsmj@pokec.sk>
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#ifndef NAMEGEN_H
#define NAMEGEN_H

#include <QString>

class HWForm;
class HWTeam;

class HWNamegen
{
    public:
        static void teamRandomTeamName(HWTeam & team);
        static void teamRandomGrave(HWTeam & team, bool withDLC = true);
        static void teamRandomFort(HWTeam & team, bool withDLC = true);
        static void teamRandomFlag(HWTeam & team, bool withDLC = true);
        static void teamRandomVoice(HWTeam & team, bool withDLC = true);
        static void teamRandomHats(HWTeam & team, bool withDLC = true);
        static void teamRandomHat(HWTeam & team, const int HedgehogNumber, bool withDLC = true);
        static void teamRandomHogNames(HWTeam & team);
        static void teamRandomHogName(HWTeam & team, const int HedgehogNumber);
        static void teamRandomEverything(HWTeam & team);

    private:
        HWNamegen();

        static QString getRandomTeamName(int kind);
        static QString getRandomHat(bool withDLC = true);
        static QString getRandomGrave(bool withDLC = true);
        static QString getRandomFort(bool withDLC = true);
        static QString getRandomFlag(bool withDLC = true);
        static QString getRandomVoice(bool withDLC = true);

        static QList<QStringList> TypesTeamnames;
        static QList<QStringList> TypesHatnames;
        static bool typesAvailable;

        static bool loadTypes();
        static QStringList dictContents(const QString filename);
        static QStringList dictsForHat(const QString hatname);

        static void teamRandomHat(HWTeam & team, const int HedgehogNumber, const QStringList & dict);
        static void teamRandomHogName(HWTeam & team, const int HedgehogNumber, const QStringList & dict);
};



#endif