Enforce camera limits regardless of zoom level
Previously, when you zoomed out, you could move the camera further out to the left, right and up.
extern crate physfs;
use physfs::PhysFSContext;
mod directory;
// from project_root
const PATH_TO_HERE: &'static str = "tests/";
//#[test]
fn test_create_physfs_context() {
let _c = PhysFSContext::new().unwrap();
assert!(PhysFSContext::is_init());
}