Can now change theme for static and mission maps.
Fixed mission map descriptions that had commas which broke them. Now, you must escape commas in map descriptions.
Made bgwidget repaint on animation tick to avoid buffer-not-clearing issue with widgets that change overtop the background leaving a ghost image of the widget's previous state.
Generated map is now the default map in the mapconfig widget.
/*
* Hedgewars-iOS, a Hedgewars port for iOS devices
* Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#import "TeamSettingsViewController.h"
#import "SingleTeamViewController.h"
@implementation TeamSettingsViewController
@synthesize listOfTeams;
-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
return rotationManager(interfaceOrientation);
}
#pragma mark -
#pragma mark View lifecycle
// add an edit button
-(void) viewDidLoad {
[super viewDidLoad];
UIBarButtonItem *editButton = [[UIBarButtonItem alloc] initWithTitle:NSLocalizedString(@"Edit",@"")
style:UIBarButtonItemStyleBordered
target:self
action:@selector(toggleEdit:)];
self.navigationItem.rightBarButtonItem = editButton;
[editButton release];
self.navigationItem.title = @"List of teams";
}
// load the list of teams in the teams directory
-(void) viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
NSArray *contentsOfDir = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:TEAMS_DIRECTORY() error:NULL];
NSMutableArray *array = [[NSMutableArray alloc] initWithArray:contentsOfDir copyItems:YES];
self.listOfTeams = array;
[array release];
[self.tableView reloadData];
}
// modifies the navigation bar to add the "Add" and "Done" buttons
-(void) toggleEdit:(id) sender {
BOOL isEditing = self.tableView.editing;
[self.tableView setEditing:!isEditing animated:YES];
if (isEditing) {
[self.navigationItem.rightBarButtonItem setTitle:NSLocalizedString(@"Edit",@"from the team panel")];
[self.navigationItem.rightBarButtonItem setStyle: UIBarButtonItemStyleBordered];
self.navigationItem.leftBarButtonItem = self.navigationItem.backBarButtonItem;
} else {
[self.navigationItem.rightBarButtonItem setTitle:NSLocalizedString(@"Done",@"from the team panel")];
[self.navigationItem.rightBarButtonItem setStyle:UIBarButtonItemStyleDone];
UIBarButtonItem *addButton = [[UIBarButtonItem alloc] initWithTitle:NSLocalizedString(@"Add",@"from the team panel")
style:UIBarButtonItemStyleBordered
target:self
action:@selector(addTeam:)];
self.navigationItem.leftBarButtonItem = addButton;
[addButton release];
}
}
// add a team file with default values and updates the table
-(void) addTeam:(id) sender {
NSString *fileName = [[NSString alloc] initWithFormat:@"Default Team %u.plist", [self.listOfTeams count]];
[CreationChamber createTeamNamed:[fileName stringByDeletingPathExtension]];
[self.listOfTeams addObject:fileName];
// order the array alphabetically, so teams will keep their position
[self.listOfTeams sortUsingSelector:@selector(compare:)];
[self.tableView reloadData];
NSInteger index = [self.listOfTeams indexOfObject:fileName];
[self.tableView scrollToRowAtIndexPath:[NSIndexPath indexPathForRow:index inSection:0] atScrollPosition:UITableViewScrollPositionMiddle animated:YES];
[fileName release];
}
#pragma mark -
#pragma mark Table view data source
-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
return 1;
}
-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return [self.listOfTeams count];
}
// Customize the appearance of table view cells.
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = @"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
}
NSUInteger row = [indexPath row];
NSString *rowString = [[self.listOfTeams objectAtIndex:row] stringByDeletingPathExtension];
cell.textLabel.text = rowString;
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
return cell;
}
// delete the row and the file
-(void) tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
NSUInteger row = [indexPath row];
NSString *teamFile = [[NSString alloc] initWithFormat:@"%@/%@",TEAMS_DIRECTORY(),[self.listOfTeams objectAtIndex:row]];
[[NSFileManager defaultManager] removeItemAtPath:teamFile error:NULL];
[teamFile release];
[self.listOfTeams removeObjectAtIndex:row];
[tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade];
}
#pragma mark -
#pragma mark Table view delegate
-(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
if (childController == nil) {
childController = [[SingleTeamViewController alloc] initWithStyle:UITableViewStyleGrouped];
}
NSInteger row = [indexPath row];
NSString *selectedTeamFile = [listOfTeams objectAtIndex:row];
// this must be set so childController can load the correct plist
childController.teamName = [selectedTeamFile stringByDeletingPathExtension];
[childController.tableView setContentOffset:CGPointMake(0,0) animated:NO];
[self.navigationController pushViewController:childController animated:YES];
[tableView deselectRowAtIndexPath:indexPath animated:YES];
}
#pragma mark -
#pragma mark Memory management
-(void) didReceiveMemoryWarning {
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Relinquish ownership any cached data, images, etc that aren't in use.
if (childController.view.superview == nil )
childController = nil;
}
-(void) viewDidUnload {
self.listOfTeams = nil;
childController = nil;
MSG_DIDUNLOAD();
[super viewDidUnload];
}
-(void) dealloc {
releaseAndNil(listOfTeams);
releaseAndNil(childController);
[super dealloc];
}
@end