project_files/HedgewarsMobile/Classes/SettingsBaseViewController.m
author dag10 <gottlieb.drew@gmail.com>
Wed, 16 Jan 2013 18:34:43 -0500
changeset 8393 85bd6c7b2641
parent 6869 a187c280dd3d
child 10108 c68cf030eded
permissions -rw-r--r--
Can now change theme for static and mission maps. Fixed mission map descriptions that had commas which broke them. Now, you must escape commas in map descriptions. Made bgwidget repaint on animation tick to avoid buffer-not-clearing issue with widgets that change overtop the background leaving a ghost image of the widget's previous state. Generated map is now the default map in the mapconfig widget.

/*
 * Hedgewars-iOS, a Hedgewars port for iOS devices
 * Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */


#import "SettingsBaseViewController.h"
#import "GeneralSettingsViewController.h"
#import "TeamSettingsViewController.h"
#import "WeaponSettingsViewController.h"
#import "SchemeSettingsViewController.h"
#import "SupportViewController.h"


@implementation SettingsBaseViewController
@synthesize tabController, targetController, controllerNames, lastIndexPath;

-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
    return rotationManager(interfaceOrientation);
}

#pragma mark -
#pragma mark View lifecycle
-(void) viewDidLoad {
    // the list of available controllers
    NSArray *array = [[NSArray alloc] initWithObjects:NSLocalizedString(@"General",@""),
                                                      NSLocalizedString(@"Teams",@""),
                                                      NSLocalizedString(@"Weapons",@""),
                                                      NSLocalizedString(@"Schemes",@""),
                                                      NSLocalizedString(@"Support",@""),
                                                      nil];
    self.controllerNames = array;
    [array release];

    UIBarButtonItem *doneButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone
                                                                                target:self
                                                                                action:@selector(dismissSplitView)];
    if (IS_IPAD()) {
        // this class gets loaded twice, we tell the difference by looking at targetController
        if (self.targetController != nil) {
            UITableView *tableView = [[UITableView alloc] initWithFrame:self.view.frame style:UITableViewStylePlain];
            tableView.delegate = self;
            tableView.dataSource = self;
            [tableView reloadData];
            [self.view addSubview:tableView];
            [self tableView:tableView didSelectRowAtIndexPath:[NSIndexPath indexPathForRow:0 inSection:0]];
            [tableView release];
            self.navigationItem.leftBarButtonItem = doneButton;
        }
    } else {
        // this class just loads all controllers and set up tabbar and navigation controllers
        NSMutableArray *tabBarNavigationControllers = [[NSMutableArray alloc] initWithCapacity:5];
        UINavigationController *navController = nil;

        if (nil == generalSettingsViewController) {
            generalSettingsViewController = [[GeneralSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
            generalSettingsViewController.tabBarItem.title = [self.controllerNames objectAtIndex:0];
            generalSettingsViewController.tabBarItem.image = [UIImage imageWithContentsOfFile:[NSString stringWithFormat:@"%@/TargetBee.png",GRAPHICS_DIRECTORY()]];
            navController = [[UINavigationController alloc] initWithRootViewController:generalSettingsViewController];
            generalSettingsViewController.navigationItem.backBarButtonItem = doneButton;
            generalSettingsViewController.navigationItem.leftBarButtonItem = doneButton;
            [generalSettingsViewController release];
            [tabBarNavigationControllers addObject:navController];
            releaseAndNil(navController);
        }
        if (nil == teamSettingsViewController) {
            teamSettingsViewController = [[TeamSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
            teamSettingsViewController.tabBarItem.title = [self.controllerNames objectAtIndex:1];
            teamSettingsViewController.tabBarItem.image = [UIImage imageWithContentsOfFile:[NSString stringWithFormat:@"%@/Egg.png",GRAPHICS_DIRECTORY()]];
            navController = [[UINavigationController alloc] initWithRootViewController:teamSettingsViewController];
            teamSettingsViewController.navigationItem.backBarButtonItem = doneButton;
            teamSettingsViewController.navigationItem.leftBarButtonItem = doneButton;
            [tabBarNavigationControllers addObject:navController];
            releaseAndNil(navController);
        }
        if (nil == weaponSettingsViewController) {
            weaponSettingsViewController = [[WeaponSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
            weaponSettingsViewController.tabBarItem.title = [self.controllerNames objectAtIndex:2];
            weaponSettingsViewController.tabBarItem.image = [UIImage imageWithContentsOfFile:[NSString stringWithFormat:@"%@/cheese.png",GRAPHICS_DIRECTORY()]];
            navController = [[UINavigationController alloc] initWithRootViewController:weaponSettingsViewController];
            weaponSettingsViewController.navigationItem.backBarButtonItem = doneButton;
            weaponSettingsViewController.navigationItem.leftBarButtonItem = doneButton;
            [tabBarNavigationControllers addObject:navController];
            releaseAndNil(navController);
        }
        if (nil == schemeSettingsViewController) {
            schemeSettingsViewController = [[SchemeSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
            schemeSettingsViewController.tabBarItem.title = [self.controllerNames objectAtIndex:3];
            schemeSettingsViewController.tabBarItem.image = [UIImage imageWithContentsOfFile:[NSString stringWithFormat:@"%@/Targetp.png",GRAPHICS_DIRECTORY()]];
            navController = [[UINavigationController alloc] initWithRootViewController:schemeSettingsViewController];
            schemeSettingsViewController.navigationItem.backBarButtonItem = doneButton;
            schemeSettingsViewController.navigationItem.leftBarButtonItem = doneButton;
            [tabBarNavigationControllers addObject:navController];
            releaseAndNil(navController);
        }
        if (nil == supportViewController) {
            supportViewController = [[SupportViewController alloc] initWithStyle:UITableViewStyleGrouped];
            supportViewController.tabBarItem.title = [self.controllerNames objectAtIndex:4];
            supportViewController.tabBarItem.image = [UIImage imageWithContentsOfFile:[NSString stringWithFormat:@"%@/Seduction.png",GRAPHICS_DIRECTORY()]];
            navController = [[UINavigationController alloc] initWithRootViewController:supportViewController];
            supportViewController.navigationItem.backBarButtonItem = doneButton;
            supportViewController.navigationItem.leftBarButtonItem = doneButton;
            [tabBarNavigationControllers addObject:navController];
            releaseAndNil(navController);
        }

        self.tabController = [[UITabBarController alloc] init];
        self.tabController.viewControllers = tabBarNavigationControllers;
        self.tabController.delegate = self;

        [self.view addSubview:self.tabController.view];
    }
    [doneButton release];
    [super viewDidLoad];
}

-(void) tabBarController:(UITabBarController *)tabBarController didSelectViewController:(UIViewController *)viewController {
    [viewController viewWillAppear:NO];
}

-(void) dismissSplitView {
    [[AudioManagerController mainManager] playBackSound];
    [[[HedgewarsAppDelegate sharedAppDelegate] mainViewController] dismissModalViewControllerAnimated:YES];
}

-(void) willAnimateRotationToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration {
    if (IS_IPAD() == NO)
        return;

    if (self.targetController != nil) {
        CGRect screenRect = [[UIScreen mainScreen] safeBounds];
        self.view.frame = CGRectMake(0, 0, 320, screenRect.size.height);
    }
}

#pragma mark -
#pragma mark Table view data source
-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
    return 1;
}

-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
    return [self.controllerNames count];
}

// Customize the appearance of table view cells.
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
    static NSString *CellIdentifier = @"Cell";

    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
    if (cell == nil)
        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];

    NSString *iconStr = nil;
    switch ([indexPath row]) {
        case 0:
            iconStr = [NSString stringWithFormat:@"%@/TargetBee.png",GRAPHICS_DIRECTORY()];
            break;
        case 1:
            iconStr = [NSString stringWithFormat:@"%@/Egg.png",GRAPHICS_DIRECTORY()];
            break;
        case 2:
            iconStr = [NSString stringWithFormat:@"%@/cheese.png",GRAPHICS_DIRECTORY()];
            break;
        case 3:
            iconStr = [NSString stringWithFormat:@"%@/Target.png",GRAPHICS_DIRECTORY()];
            break;
        case 4:
            iconStr = [NSString stringWithFormat:@"%@/Seduction.png",GRAPHICS_DIRECTORY()];
            break;
        default:
            DLog(@"Nope");
            break;
    }

    cell.accessoryType = UITableViewCellAccessoryNone;
    cell.textLabel.text = [controllerNames objectAtIndex:[indexPath row]];
    UIImage *icon = [[UIImage alloc] initWithContentsOfFile:iconStr];
    cell.imageView.image = icon;
    [icon release];

    return cell;
}

#pragma mark -
#pragma mark Table view delegate
-(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
    int newRow = [indexPath row];
    int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;
    UIViewController *nextController = nil;

    if (newRow != oldRow) {
        [tableView deselectRowAtIndexPath:lastIndexPath animated:YES];
        [targetController.navigationController popToRootViewControllerAnimated:NO];

        switch (newRow) {
            case 0:
                if (nil == generalSettingsViewController)
                    generalSettingsViewController = [[GeneralSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
                nextController = generalSettingsViewController;
                break;
            case 1:
                if (nil == teamSettingsViewController)
                    teamSettingsViewController = [[TeamSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
                nextController = teamSettingsViewController;
                break;
            case 2:
                if (nil == weaponSettingsViewController)
                    weaponSettingsViewController = [[WeaponSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
                nextController = weaponSettingsViewController;
                break;
            case 3:
                if (nil == schemeSettingsViewController)
                    schemeSettingsViewController = [[SchemeSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
                nextController = schemeSettingsViewController;
                break;
            case 4:
                if (nil == supportViewController)
                    supportViewController = [[SupportViewController alloc] initWithStyle:UITableViewStyleGrouped];
                nextController = supportViewController;
                break;
        }

        self.lastIndexPath = indexPath;
        [tableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];

        nextController.navigationItem.hidesBackButton = YES;
        [nextController viewWillAppear:NO];
        [targetController.navigationController pushViewController:nextController animated:NO];
        [[AudioManagerController mainManager] playClickSound];
    }
}


#pragma mark -
#pragma mark Memory management
-(void) didReceiveMemoryWarning {
    if (generalSettingsViewController.view.superview == nil)
        generalSettingsViewController = nil;
    if (teamSettingsViewController.view.superview == nil)
        teamSettingsViewController = nil;
    if (weaponSettingsViewController.view.superview == nil)
        weaponSettingsViewController = nil;
    if (schemeSettingsViewController.view.superview == nil)
        schemeSettingsViewController = nil;
    if (supportViewController.view.superview == nil)
        supportViewController = nil;
    if (tabController.view.superview == nil)
        tabController = nil;
    MSG_MEMCLEAN();
    [super didReceiveMemoryWarning];
}

-(void) viewDidUnload {
    self.controllerNames = nil;
    self.lastIndexPath = nil;
    self.targetController = nil;
    self.tabController = nil;
    generalSettingsViewController = nil;
    teamSettingsViewController = nil;
    weaponSettingsViewController = nil;
    schemeSettingsViewController = nil;
    supportViewController = nil;
    MSG_DIDUNLOAD();
    [super viewDidUnload];
}

-(void) dealloc {
    releaseAndNil(targetController);
    releaseAndNil(controllerNames);
    releaseAndNil(lastIndexPath);
    releaseAndNil(tabController);
    releaseAndNil(generalSettingsViewController);
    releaseAndNil(teamSettingsViewController);
    releaseAndNil(weaponSettingsViewController);
    releaseAndNil(schemeSettingsViewController);
    releaseAndNil(supportViewController);
    [super dealloc];
}


-(void) viewWillDisappear:(BOOL)animated {
    // this will send -viewWillDisappear: only the active view
    [self.tabController viewWillDisappear:animated];
    // let's send that to every page, even though only GeneralSettingsViewController needs it
    [generalSettingsViewController viewWillDisappear:animated];
    [teamSettingsViewController viewWillDisappear:animated];
    [weaponSettingsViewController viewWillDisappear:animated];
    [schemeSettingsViewController viewWillDisappear:animated];
    [supportViewController viewWillDisappear:animated];
    [super viewWillDisappear:animated];
}

@end