misc/liblua/lundump.c
author dag10 <gottlieb.drew@gmail.com>
Wed, 16 Jan 2013 18:34:43 -0500
changeset 8393 85bd6c7b2641
parent 2812 0a24853de796
child 10017 de822cd3df3a
permissions -rw-r--r--
Can now change theme for static and mission maps. Fixed mission map descriptions that had commas which broke them. Now, you must escape commas in map descriptions. Made bgwidget repaint on animation tick to avoid buffer-not-clearing issue with widgets that change overtop the background leaving a ghost image of the widget's previous state. Generated map is now the default map in the mapconfig widget.

/*
** $Id: lundump.c,v 2.7.1.4 2008/04/04 19:51:41 roberto Exp $
** load precompiled Lua chunks
** See Copyright Notice in lua.h
*/

#include <string.h>

#define lundump_c
#define LUA_CORE

#include "lua.h"

#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstring.h"
#include "lundump.h"
#include "lzio.h"

typedef struct {
 lua_State* L;
 ZIO* Z;
 Mbuffer* b;
 const char* name;
} LoadState;

#ifdef LUAC_TRUST_BINARIES
#define IF(c,s)
#define error(S,s)
#else
#define IF(c,s)		if (c) error(S,s)

static void error(LoadState* S, const char* why)
{
 luaO_pushfstring(S->L,"%s: %s in precompiled chunk",S->name,why);
 luaD_throw(S->L,LUA_ERRSYNTAX);
}
#endif

#define LoadMem(S,b,n,size)	LoadBlock(S,b,(n)*(size))
#define	LoadByte(S)		(lu_byte)LoadChar(S)
#define LoadVar(S,x)		LoadMem(S,&x,1,sizeof(x))
#define LoadVector(S,b,n,size)	LoadMem(S,b,n,size)

static void LoadBlock(LoadState* S, void* b, size_t size)
{
 size_t r=luaZ_read(S->Z,b,size);
 IF (r!=0, "unexpected end");
}

static int LoadChar(LoadState* S)
{
 char x;
 LoadVar(S,x);
 return x;
}

static int LoadInt(LoadState* S)
{
 int x;
 LoadVar(S,x);
 IF (x<0, "bad integer");
 return x;
}

static lua_Number LoadNumber(LoadState* S)
{
 lua_Number x;
 LoadVar(S,x);
 return x;
}

static TString* LoadString(LoadState* S)
{
 size_t size;
 LoadVar(S,size);
 if (size==0)
  return NULL;
 else
 {
  char* s=luaZ_openspace(S->L,S->b,size);
  LoadBlock(S,s,size);
  return luaS_newlstr(S->L,s,size-1);		/* remove trailing '\0' */
 }
}

static void LoadCode(LoadState* S, Proto* f)
{
 int n=LoadInt(S);
 f->code=luaM_newvector(S->L,n,Instruction);
 f->sizecode=n;
 LoadVector(S,f->code,n,sizeof(Instruction));
}

static Proto* LoadFunction(LoadState* S, TString* p);

static void LoadConstants(LoadState* S, Proto* f)
{
 int i,n;
 n=LoadInt(S);
 f->k=luaM_newvector(S->L,n,TValue);
 f->sizek=n;
 for (i=0; i<n; i++) setnilvalue(&f->k[i]);
 for (i=0; i<n; i++)
 {
  TValue* o=&f->k[i];
  int t=LoadChar(S);
  switch (t)
  {
   case LUA_TNIL:
   	setnilvalue(o);
	break;
   case LUA_TBOOLEAN:
   	setbvalue(o,LoadChar(S)!=0);
	break;
   case LUA_TNUMBER:
	setnvalue(o,LoadNumber(S));
	break;
   case LUA_TSTRING:
	setsvalue2n(S->L,o,LoadString(S));
	break;
   default:
	error(S,"bad constant");
	break;
  }
 }
 n=LoadInt(S);
 f->p=luaM_newvector(S->L,n,Proto*);
 f->sizep=n;
 for (i=0; i<n; i++) f->p[i]=NULL;
 for (i=0; i<n; i++) f->p[i]=LoadFunction(S,f->source);
}

static void LoadDebug(LoadState* S, Proto* f)
{
 int i,n;
 n=LoadInt(S);
 f->lineinfo=luaM_newvector(S->L,n,int);
 f->sizelineinfo=n;
 LoadVector(S,f->lineinfo,n,sizeof(int));
 n=LoadInt(S);
 f->locvars=luaM_newvector(S->L,n,LocVar);
 f->sizelocvars=n;
 for (i=0; i<n; i++) f->locvars[i].varname=NULL;
 for (i=0; i<n; i++)
 {
  f->locvars[i].varname=LoadString(S);
  f->locvars[i].startpc=LoadInt(S);
  f->locvars[i].endpc=LoadInt(S);
 }
 n=LoadInt(S);
 f->upvalues=luaM_newvector(S->L,n,TString*);
 f->sizeupvalues=n;
 for (i=0; i<n; i++) f->upvalues[i]=NULL;
 for (i=0; i<n; i++) f->upvalues[i]=LoadString(S);
}

static Proto* LoadFunction(LoadState* S, TString* p)
{
 Proto* f;
 if (++S->L->nCcalls > LUAI_MAXCCALLS) error(S,"code too deep");
 f=luaF_newproto(S->L);
 setptvalue2s(S->L,S->L->top,f); incr_top(S->L);
 f->source=LoadString(S); if (f->source==NULL) f->source=p;
 f->linedefined=LoadInt(S);
 f->lastlinedefined=LoadInt(S);
 f->nups=LoadByte(S);
 f->numparams=LoadByte(S);
 f->is_vararg=LoadByte(S);
 f->maxstacksize=LoadByte(S);
 LoadCode(S,f);
 LoadConstants(S,f);
 LoadDebug(S,f);
 IF (!luaG_checkcode(f), "bad code");
 S->L->top--;
 S->L->nCcalls--;
 return f;
}

static void LoadHeader(LoadState* S)
{
 char h[LUAC_HEADERSIZE];
 char s[LUAC_HEADERSIZE];
 luaU_header(h);
 LoadBlock(S,s,LUAC_HEADERSIZE);
 IF (memcmp(h,s,LUAC_HEADERSIZE)!=0, "bad header");
}

/*
** load precompiled chunk
*/
Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name)
{
 LoadState S;
 if (*name=='@' || *name=='=')
  S.name=name+1;
 else if (*name==LUA_SIGNATURE[0])
  S.name="binary string";
 else
  S.name=name;
 S.L=L;
 S.Z=Z;
 S.b=buff;
 LoadHeader(&S);
 return LoadFunction(&S,luaS_newliteral(L,"=?"));
}

/*
* make header
*/
void luaU_header (char* h)
{
 int x=1;
 memcpy(h,LUA_SIGNATURE,sizeof(LUA_SIGNATURE)-1);
 h+=sizeof(LUA_SIGNATURE)-1;
 *h++=(char)LUAC_VERSION;
 *h++=(char)LUAC_FORMAT;
 *h++=(char)*(char*)&x;				/* endianness */
 *h++=(char)sizeof(int);
 *h++=(char)sizeof(size_t);
 *h++=(char)sizeof(Instruction);
 *h++=(char)sizeof(lua_Number);
 *h++=(char)(((lua_Number)0.5)==0);		/* is lua_Number integral? */
}