Can now change theme for static and mission maps.
Fixed mission map descriptions that had commas which broke them. Now, you must escape commas in map descriptions.
Made bgwidget repaint on animation tick to avoid buffer-not-clearing issue with widgets that change overtop the background leaving a ghost image of the widget's previous state.
Generated map is now the default map in the mapconfig widget.
/*
** $Id: ldump.c,v 2.8.1.1 2007/12/27 13:02:25 roberto Exp $
** save precompiled Lua chunks
** See Copyright Notice in lua.h
*/
#include <stddef.h>
#define ldump_c
#define LUA_CORE
#include "lua.h"
#include "lobject.h"
#include "lstate.h"
#include "lundump.h"
typedef struct {
lua_State* L;
lua_Writer writer;
void* data;
int strip;
int status;
} DumpState;
#define DumpMem(b,n,size,D) DumpBlock(b,(n)*(size),D)
#define DumpVar(x,D) DumpMem(&x,1,sizeof(x),D)
static void DumpBlock(const void* b, size_t size, DumpState* D)
{
if (D->status==0)
{
lua_unlock(D->L);
D->status=(*D->writer)(D->L,b,size,D->data);
lua_lock(D->L);
}
}
static void DumpChar(int y, DumpState* D)
{
char x=(char)y;
DumpVar(x,D);
}
static void DumpInt(int x, DumpState* D)
{
DumpVar(x,D);
}
static void DumpNumber(lua_Number x, DumpState* D)
{
DumpVar(x,D);
}
static void DumpVector(const void* b, int n, size_t size, DumpState* D)
{
DumpInt(n,D);
DumpMem(b,n,size,D);
}
static void DumpString(const TString* s, DumpState* D)
{
if (s==NULL || getstr(s)==NULL)
{
size_t size=0;
DumpVar(size,D);
}
else
{
size_t size=s->tsv.len+1; /* include trailing '\0' */
DumpVar(size,D);
DumpBlock(getstr(s),size,D);
}
}
#define DumpCode(f,D) DumpVector(f->code,f->sizecode,sizeof(Instruction),D)
static void DumpFunction(const Proto* f, const TString* p, DumpState* D);
static void DumpConstants(const Proto* f, DumpState* D)
{
int i,n=f->sizek;
DumpInt(n,D);
for (i=0; i<n; i++)
{
const TValue* o=&f->k[i];
DumpChar(ttype(o),D);
switch (ttype(o))
{
case LUA_TNIL:
break;
case LUA_TBOOLEAN:
DumpChar(bvalue(o),D);
break;
case LUA_TNUMBER:
DumpNumber(nvalue(o),D);
break;
case LUA_TSTRING:
DumpString(rawtsvalue(o),D);
break;
default:
lua_assert(0); /* cannot happen */
break;
}
}
n=f->sizep;
DumpInt(n,D);
for (i=0; i<n; i++) DumpFunction(f->p[i],f->source,D);
}
static void DumpDebug(const Proto* f, DumpState* D)
{
int i,n;
n= (D->strip) ? 0 : f->sizelineinfo;
DumpVector(f->lineinfo,n,sizeof(int),D);
n= (D->strip) ? 0 : f->sizelocvars;
DumpInt(n,D);
for (i=0; i<n; i++)
{
DumpString(f->locvars[i].varname,D);
DumpInt(f->locvars[i].startpc,D);
DumpInt(f->locvars[i].endpc,D);
}
n= (D->strip) ? 0 : f->sizeupvalues;
DumpInt(n,D);
for (i=0; i<n; i++) DumpString(f->upvalues[i],D);
}
static void DumpFunction(const Proto* f, const TString* p, DumpState* D)
{
DumpString((f->source==p || D->strip) ? NULL : f->source,D);
DumpInt(f->linedefined,D);
DumpInt(f->lastlinedefined,D);
DumpChar(f->nups,D);
DumpChar(f->numparams,D);
DumpChar(f->is_vararg,D);
DumpChar(f->maxstacksize,D);
DumpCode(f,D);
DumpConstants(f,D);
DumpDebug(f,D);
}
static void DumpHeader(DumpState* D)
{
char h[LUAC_HEADERSIZE];
luaU_header(h);
DumpBlock(h,LUAC_HEADERSIZE,D);
}
/*
** dump Lua function as precompiled chunk
*/
int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip)
{
DumpState D;
D.L=L;
D.writer=w;
D.data=data;
D.strip=strip;
D.status=0;
DumpHeader(&D);
DumpFunction(f,NULL,&D);
return D.status;
}