gameServer/hedgewars-server.hs
author dag10 <gottlieb.drew@gmail.com>
Wed, 16 Jan 2013 18:34:43 -0500
changeset 8393 85bd6c7b2641
parent 5209 f7a610e2ef5f
child 10051 cc6f62d7aea2
permissions -rw-r--r--
Can now change theme for static and mission maps. Fixed mission map descriptions that had commas which broke them. Now, you must escape commas in map descriptions. Made bgwidget repaint on animation tick to avoid buffer-not-clearing issue with widgets that change overtop the background leaving a ghost image of the widget's previous state. Generated map is now the default map in the mapconfig widget.

{-# LANGUAGE CPP, ScopedTypeVariables, OverloadedStrings #-}

module Main where

import Network.Socket
import Network.BSD
import Control.Concurrent.Chan
import qualified Control.Exception as E
import System.Log.Logger
-----------------------------------
import Opts
import CoreTypes
import ServerCore
#if defined(OFFICIAL_SERVER)
import ConfigFile
#endif

#if !defined(mingw32_HOST_OS)
import System.Posix
#endif


setupLoggers :: IO ()
setupLoggers = do
    updateGlobalLogger "Clients" (setLevel NOTICE)
    updateGlobalLogger "Core" (setLevel NOTICE)


server :: ServerInfo -> IO ()
server si = do
    proto <- getProtocolNumber "tcp"
    E.bracket
        (socket AF_INET Stream proto)
        sClose
        (\sock -> do
            setSocketOption sock ReuseAddr 1
            bindSocket sock (SockAddrInet (listenPort si) iNADDR_ANY)
            listen sock maxListenQueue
            startServer si{serverSocket = Just sock}
        )

handleRestart :: ShutdownException -> IO ()
handleRestart ShutdownException = do
    noticeM "Core" "Shutting down"
    return ()

main :: IO ()
main = withSocketsDo $ do
#if !defined(mingw32_HOST_OS)
    _ <- installHandler sigPIPE Ignore Nothing
    _ <- installHandler sigCHLD Ignore Nothing
#endif

    setupLoggers

    dbQueriesChan <- newChan
    coreChan' <- newChan
    serverInfo' <- getOpts $ newServerInfo coreChan' dbQueriesChan Nothing Nothing

#if defined(OFFICIAL_SERVER)
    si <- readServerConfig serverInfo'
#else
    let si = serverInfo'
#endif

    (server si) `E.catch` handleRestart