QTfrontend/teamselect.cpp
author nemo
Wed, 29 Dec 2010 16:21:30 -0500
changeset 4780 8571151411b3
parent 4410 f9e38ce1e813
child 4976 088d40d8aba2
permissions -rw-r--r--
add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2006, 2007 Ulyanov Igor <iulyanov@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#include <algorithm>

#include <QLabel>
#include <QPixmap>
#include <QPushButton>
#include <QFrame>
#include <QDebug>

#include "vertScrollArea.h"
#include "teamselect.h"
#include "teamselhelper.h"
#include "frameTeam.h"

void TeamSelWidget::addTeam(HWTeam team)
{
  if(team.isNetTeam()) {
    framePlaying->addTeam(team, true);
    curPlayingTeams.push_back(team);
    connect(framePlaying->getTeamWidget(team), SIGNAL(teamStatusChanged(HWTeam)),
             this, SLOT(netTeamStatusChanged(const HWTeam&)));
    connect(framePlaying->getTeamWidget(team), SIGNAL(hhNmChanged(const HWTeam&)),
                this, SLOT(hhNumChanged(const HWTeam&)));
    dynamic_cast<TeamShowWidget*>(framePlaying->getTeamWidget(team))->hhNumChanged();
    connect(framePlaying->getTeamWidget(team), SIGNAL(teamColorChanged(const HWTeam&)),
                this, SLOT(proxyTeamColorChanged(const HWTeam&)));
  } else {
    frameDontPlaying->addTeam(team, false);
    curDontPlayingTeams.push_back(team);
    if(m_acceptOuter) {
      connect(frameDontPlaying->getTeamWidget(team), SIGNAL(teamStatusChanged(HWTeam)),
          this, SLOT(pre_changeTeamStatus(HWTeam)));
    } else {
      connect(frameDontPlaying->getTeamWidget(team), SIGNAL(teamStatusChanged(HWTeam)),
          this, SLOT(changeTeamStatus(HWTeam)));
    }
  }
  emit setEnabledGameStart(curPlayingTeams.size()>1);
}

void TeamSelWidget::setInteractivity(bool interactive)
{
    framePlaying->setInteractivity(interactive);
}

void TeamSelWidget::hhNumChanged(const HWTeam& team)
{
    QList<HWTeam>::iterator itPlay=std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team);
    if(itPlay==curPlayingTeams.end())
    {
        qWarning() << QString("hhNumChanged: team '%1' not found").arg(team.TeamName);
        return;
    }
    itPlay->numHedgehogs=team.numHedgehogs;
    emit hhogsNumChanged(team);
}

void TeamSelWidget::proxyTeamColorChanged(const HWTeam& team)
{
    QList<HWTeam>::iterator itPlay=std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team);
    if(itPlay==curPlayingTeams.end())
    {
        qWarning() << QString("proxyTeamColorChanged: team '%1' not found").arg(team.TeamName);
        return;
    }
    itPlay->teamColor=team.teamColor;
    emit teamColorChanged(team);
}

void TeamSelWidget::changeHHNum(const HWTeam& team)
{
  QList<HWTeam>::iterator itPlay=std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team);
    if(itPlay==curPlayingTeams.end())
    {
        qWarning() << QString("changeHHNum: team '%1' not found").arg(team.TeamName);
        return;
    }
  itPlay->numHedgehogs=team.numHedgehogs;

  framePlaying->setHHNum(team);
}

void TeamSelWidget::changeTeamColor(const HWTeam& team)
{
    QList<HWTeam>::iterator itPlay=std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team);
    if(itPlay==curPlayingTeams.end())
    {
        qWarning() << QString("changeTeamColor: team '%1' not found").arg(team.TeamName);
        return;
    }
    itPlay->teamColor=team.teamColor;

    framePlaying->setTeamColor(team);
}

void TeamSelWidget::removeNetTeam(const HWTeam& team)
{
    //qDebug() << QString("removeNetTeam: removing team '%1'").arg(team.TeamName);
    for(;;) {
        QList<HWTeam>::iterator itPlay=std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team);
        if(itPlay==curPlayingTeams.end())
        {
            qWarning() << QString("removeNetTeam: team '%1' not found").arg(team.TeamName);
            break;
        }
        if(itPlay->isNetTeam()) {
            QObject::disconnect(framePlaying->getTeamWidget(*itPlay), SIGNAL(teamStatusChanged(HWTeam)));
            framePlaying->removeTeam(team);
            curPlayingTeams.erase(itPlay);
            break;
        }
    }
    emit setEnabledGameStart(curPlayingTeams.size()>1);
}

void TeamSelWidget::netTeamStatusChanged(const HWTeam& team)
{
  QList<HWTeam>::iterator itPlay=std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team);

}

//void TeamSelWidget::removeTeam(__attribute__ ((unused)) HWTeam team)
//{
  //curDontPlayingTeams.erase(std::find(curDontPlayingTeams.begin(), curDontPlayingTeams.end(), team));
//}

void TeamSelWidget::changeTeamStatus(HWTeam team)
{
  QList<HWTeam>::iterator itDontPlay=std::find(curDontPlayingTeams.begin(), curDontPlayingTeams.end(), team);
  QList<HWTeam>::iterator itPlay=std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team);

  bool willBePlaying=itDontPlay!=curDontPlayingTeams.end();

  if(!willBePlaying) {
    // playing team => dont playing
    curDontPlayingTeams.push_back(*itPlay);
    emit teamNotPlaying(*itPlay);
    curPlayingTeams.erase(itPlay);
  } else {
    // return if max playing teams reached
    if(framePlaying->isFullTeams()) return;
    // dont playing team => playing
    team=*itDontPlay; // for net team info saving in framePlaying (we have only name with netID from network)
    itDontPlay->teamColor=framePlaying->getNextColor();
    curPlayingTeams.push_back(*itDontPlay);
    if(!m_acceptOuter) emit teamWillPlay(*itDontPlay);
    curDontPlayingTeams.erase(itDontPlay);
  }

  FrameTeams* pRemoveTeams;
  FrameTeams* pAddTeams;
  if(!willBePlaying) {
    pRemoveTeams=framePlaying;
    pAddTeams=frameDontPlaying;
  } else {
    pRemoveTeams=frameDontPlaying;
    pAddTeams=framePlaying;
  }

  pAddTeams->addTeam(team, willBePlaying);
  pRemoveTeams->removeTeam(team);
  if(!team.isNetTeam() && m_acceptOuter && !willBePlaying) {
    connect(frameDontPlaying->getTeamWidget(team), SIGNAL(teamStatusChanged(HWTeam)),
        this, SLOT(pre_changeTeamStatus(HWTeam)));
  } else {
    connect(pAddTeams->getTeamWidget(team), SIGNAL(teamStatusChanged(HWTeam)),
        this, SLOT(changeTeamStatus(HWTeam)));
  }
  if(willBePlaying) {
    connect(framePlaying->getTeamWidget(team), SIGNAL(hhNmChanged(const HWTeam&)),
        this, SLOT(hhNumChanged(const HWTeam&)));
    dynamic_cast<TeamShowWidget*>(framePlaying->getTeamWidget(team))->hhNumChanged();
    connect(framePlaying->getTeamWidget(team), SIGNAL(teamColorChanged(const HWTeam&)),
        this, SLOT(proxyTeamColorChanged(const HWTeam&)));
    emit teamColorChanged(((TeamShowWidget*)framePlaying->getTeamWidget(team))->getTeam());
  }

  QSize szh=pAddTeams->sizeHint();
  QSize szh1=pRemoveTeams->sizeHint();
  if(szh.isValid() && szh1.isValid()) {
    pAddTeams->resize(pAddTeams->size().width(), szh.height());
    pRemoveTeams->resize(pRemoveTeams->size().width(), szh1.height());
  }

  emit setEnabledGameStart(curPlayingTeams.size()>1);
}

void TeamSelWidget::addScrArea(FrameTeams* pfteams, QColor color, int fixedHeight)
{
    VertScrArea* area = new VertScrArea(color);
    area->setWidget(pfteams);
    mainLayout.addWidget(area, 30);
    if (fixedHeight > 0)
    {
        area->setMinimumHeight(fixedHeight);
        area->setMaximumHeight(fixedHeight);
        area->setStyleSheet(
                "FrameTeams{"
                    "border: solid;"
                    "border-width: 1px;"
                    "border-radius: 16px;"
                    "border-color: #ffcc00;"
                    "}"
        );
    }
}

TeamSelWidget::TeamSelWidget(QWidget* parent) :
  QGroupBox(parent), mainLayout(this), m_acceptOuter(false)
{
    setTitle(QGroupBox::tr("Playing teams"));
    framePlaying = new FrameTeams();
    frameDontPlaying = new FrameTeams();

    QPalette p;
    p.setColor(QPalette::Window, QColor(0x00, 0x00, 0x00));
    addScrArea(framePlaying, p.color(QPalette::Window).light(105), 250);
    addScrArea(frameDontPlaying, p.color(QPalette::Window).dark(105), 0);
}

void TeamSelWidget::setAcceptOuter(bool acceptOuter)
{
  m_acceptOuter=acceptOuter;
}

void TeamSelWidget::resetPlayingTeams(const QList<HWTeam>& teamslist)
{
  QList<HWTeam>::iterator it;
  //for(it=curPlayingTeams.begin(); it!=curPlayingTeams.end(); it++) {
  //framePlaying->removeTeam(*it);
  //}
  framePlaying->resetTeams();
  framePlaying->resetColors();
  curPlayingTeams.clear();
  //for(it=curDontPlayingTeams.begin(); it!=curDontPlayingTeams.end(); it++) {
  //frameDontPlaying->removeTeam(*it);
  //}
  frameDontPlaying->resetTeams();
  curDontPlayingTeams.clear();

  for (QList<HWTeam>::ConstIterator it = teamslist.begin(); it != teamslist.end(); ++it ) {
    addTeam(*it);
  }
}

bool TeamSelWidget::isPlaying(HWTeam team) const
{
  return std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team)!=curPlayingTeams.end();
}

QList<HWTeam> TeamSelWidget::getPlayingTeams() const
{
  return curPlayingTeams;
}

QList<HWTeam> TeamSelWidget::getDontPlayingTeams() const
{
  return curDontPlayingTeams;
}

void TeamSelWidget::pre_changeTeamStatus(HWTeam team)
{
  team.teamColor=framePlaying->getNextColor();
  emit acceptRequested(team);
}