Racer: Fix weird water splashes after waypoint placement
Does not affect official racer, as only waypoint placement is touched.
The reason was that the air attack gear sometimes was not deleted fast enough so it might occassionally drop some air bombs (these are deleted now). Also, the airplane position was set to water level, which caused another water splash.
# tools/ directory
This directory contains various tools for HW development.
To learn more about each individual tool, open its source file in a text editor,
it often contains a brief comment at the top.
## List of tools (excerpt)
### Files
* `update_locale_files.sh`: Update locale files
* `check_engine_locale_files.sh`: Check the engine locale files for missing translations and problems
* `hwmap2lua.sh`: Convert HWMAP files to Lua code for usage in missions
* `create_dmg.sh`: Generate a .dmg file (relevant for Mac)
* `dmg_pkg_install.sh`: Downloads and install a .dmg from a URL (relevant for Mac)
* `docgen.sh`: Generate QTfrontend documentation with Doxygen (it's not very good)
* `check_translations.sh`: Check most translation files for mistakes and generate a simple progress report
* `find_outdated_engine_translations.sh`: Check for strings in engine translations that MIGHT be outdated
### Directories
* `hwmapconverter`: C++ application to edit HWMAP files in text form
* `pas2c`: Pascal-to-C rewriter. Used when hwengine is built as C application with `BUILD_ENGINE_C=1`
* `old`: Very outdated stuff that needs re-examination and possibly deletion