* allow telling cmake where to find required fonts in system when user supplies the paths, as suggested by unC0Rr, e.g. -DFONTS_DIRS='/usr/share/fonts/truetype/wqy;/usr/share/fonts/truetype/dejavu'
* the build system will use the paths to lookup fonts and install those not found
* the engine will load the paths into physfs (mountpoint /Fonts) to make the fonts available at runtime
* overriding fonts in packages should be possible again now
unit log;
{$ifdef fpc}
{$mode delphi}
{$endif}
interface
const libname='liblog.so';
ANDROID_LOG_UNKNOWN=0;
ANDROID_LOG_DEFAULT=1;
ANDROID_LOG_VERBOSE=2;
ANDROID_LOG_DEBUG=3;
ANDROID_LOG_INFO=4;
ANDROID_LOG_WARN=5;
ANDROID_LOG_ERROR=6;
ANDROID_LOG_FATAL=7;
ANDROID_LOG_SILENT=8;
type android_LogPriority=integer;
function __android_log_write(prio:longint;tag,text:pchar):longint; cdecl; external libname name '__android_log_write';
//function __android_log_print(prio:longint;tag,print:pchar;params:array of pchar):longint; cdecl; external libname name '__android_log_print';
implementation
end.