messing with the theme model a bit (gets now auto-updated after DLC download too)
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2006-2008 Ulyanov Igor <iulyanov@gmail.com> * Copyright (c) 2008-2012 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */#include "hedgehogerWidget.h"#include "frameTeam.h"CHedgehogerWidget::CHedgehogerWidget(const QImage& im, const QImage& img, QWidget * parent) : ItemNum(im, img, parent, 1){ // TODO: maxHedgehogsPerGame doesn't reset properly and won't match map limits for now /*if(parent) { pOurFrameTeams = dynamic_cast<FrameTeams*>(parent->parentWidget()); } if(pOurFrameTeams->overallHedgehogs + 4 > pOurFrameTeams->maxHedgehogsPerGame) { numItems = pOurFrameTeams->maxHedgehogsPerGame - pOurFrameTeams->overallHedgehogs; } else numItems = 4; pOurFrameTeams->overallHedgehogs += numItems;*/}void CHedgehogerWidget::incItems(){ //if (pOurFrameTeams->overallHedgehogs < pOurFrameTeams->maxHedgehogsPerGame) { numItems++; //pOurFrameTeams->overallHedgehogs++; emit hedgehogsNumChanged(); //}}void CHedgehogerWidget::decItems(){ numItems--; //pOurFrameTeams->overallHedgehogs--; emit hedgehogsNumChanged();}CHedgehogerWidget::~CHedgehogerWidget(){ // TODO: not called? //pOurFrameTeams->overallHedgehogs-=numItems;}void CHedgehogerWidget::setNonInteractive(){ nonInteractive=true;}void CHedgehogerWidget::setHHNum(unsigned int num){ /*unsigned int diff = num - numItems; numItems += diff; pOurFrameTeams->overallHedgehogs += diff;*/ numItems = num; repaint();}unsigned char CHedgehogerWidget::getHedgehogsNum() const{ return numItems;}