Start on adding drowning bonus to bat/firepunch/whip. AI still is not smart enough to change direction when firepunching to face the water, or change the angle of the bat.
Also try to weight cost of switches based on how many switches were available.
{-# LANGUAGE FlexibleContexts #-}
module PascalBasics where
import Text.Parsec.Combinator
import Text.Parsec.Char
import Text.Parsec.Prim
import Text.Parsec.Token
import Text.Parsec.Language
import Data.Char
builtin = ["succ", "pred", "low", "high", "ord"]
pascalLanguageDef
= emptyDef
{ commentStart = "(*"
, commentEnd = "*)"
, commentLine = "//"
, nestedComments = False
, identStart = letter <|> oneOf "_"
, identLetter = alphaNum <|> oneOf "_"
, reservedNames = [
"begin", "end", "program", "unit", "interface"
, "implementation", "and", "or", "xor", "shl"
, "shr", "while", "do", "repeat", "until", "case", "of"
, "type", "var", "const", "out", "array", "packed"
, "procedure", "function", "with", "for", "to"
, "downto", "div", "mod", "record", "set", "nil"
, "cdecl", "external", "if", "then", "else"
] -- ++ builtin
, reservedOpNames= []
, caseSensitive = False
}
preprocessorSwitch :: Stream s m Char => ParsecT s u m String
preprocessorSwitch = do
try $ string "{$"
s <- manyTill (noneOf "\n") $ char '}'
return s
caseInsensitiveString s = do
mapM_ (\a -> satisfy (\b -> toUpper a == toUpper b)) s <?> s
return s
pas = patch $ makeTokenParser pascalLanguageDef
where
patch tp = tp {stringLiteral = stringL}
comment = choice [
char '{' >> notFollowedBy (char '$') >> manyTill anyChar (try $ char '}')
, (try $ string "(*") >> manyTill anyChar (try $ string "*)")
, (try $ string "//") >> manyTill anyChar (try newline)
]
comments = do
spaces
skipMany $ do
preprocessorSwitch <|> comment
spaces
stringL = do
(char '\'')
s <- (many $ noneOf "'")
(char '\'')
ss <- many $ do
(char '\'')
s' <- (many $ noneOf "'")
(char '\'')
return $ '\'' : s'
comments
return $ concat (s:ss)