lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := physlayer
LOCAL_CFLAGS := -O2
LOCAL_C_INCLUDES := $(LOCAL_PATH) $(MISC_DIR)/liblua $(MISC_DIR)/liblua $(JNI_DIR)/SDL/include
LOCAL_SRC_FILES := hwpacksmounter.c \
physfslualoader.c \
physfsrwops.c \
LOCAL_SHARED_LIBRARIES += SDL lua
include $(BUILD_SHARED_LIBRARY)