cmake_modules/checkModule.hs
author nemo
Fri, 13 Oct 2017 16:37:56 -0400
changeset 12701 79e13080b9db
parent 12402 cc2163c7750f
permissions -rw-r--r--
mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...

{-# LANGUAGE ImpredicativeTypes #-}
module Main where

import qualified MODULE as M

main = undefined $ M.FUNCTION PARAMETERS